It happens every so often for us. We’ll get a developer (and on the rarest occasions, a PR person) who doesn’t hide from us. They have something to say and they can say it without feeling like their hands are tied. The creator of Braid, Jonathan Blow, has no reason to hide during this episode of Evil Avatar Radio. In fact, with how well the game is doing, he has every reason to be pretty proud of what he’s done. Not to mention that the game itself is pretty awesome. And well…it’s also pretty.
We spend about an hour talking to Jonathan who tells us quite a bit about himself and how Braid came to be. Everything from pricing to inspiration to conception and rejection of the game, it’s almost everything you ever wanted to know – all without spoilers.
After our chat with Jonathan we then move our focus once again to this year’s PAX and talk with Moe Fwacky, the Cross Country Super Trip organizer. We catch up with him since we spoke with him last year and find out what it’s like and what it takes to travel across the country to the gamers mecca that is the Penny Arcade Expo.
As a show note, you can expect another episode of Evil Avatar Radio to come out by the end of the week.
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