The scraping of claws and gnashing of teeth can be clearly heard at this link.
We’ve always been quick to nurture a preoccupation with licensed games and the terrible gulf in quality they display in comparison to the source material. Wolverine is very much at a distance from its big-screen counterpart, but has the wonderful distinction of being the superior product in almost every regard.
That a comic book movie could fail so spectacularly is no great shock, and that the game in question has done quite well by fans and critics is now a fairly old bit of news, but our surprise at this fantastic inversion is something we can’t quite repress.
We’ve finally had our Jeremy returned to us, and he’s made time after the welcome-backs to point out some terrible inaccuracies in our previous two recordings – at least the ones that pertain to him, which, given the tone of what had been said, I can’t blame him for doing.