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You are currently browsing the In-Game Chat archives for December, 2009.

It’s totally not Scott’s fault that we screwed up the title of this episode.

We’ve decided to share in the New Year’s celebration by releasing our jealous grip on this, our last episode of 2009.  It’s older than most – we were hoping to cover the holiday gap with prepared content – so we trust you can find satisfaction in our take on events that are weeks old by now.

Scott, for one, wanted to record a final show on the eve of the new year, but I plan to be drunk and immobile, and don’t intend to move from my comfortable spot in front of my computer, unless it’s to move to the comfortable spot in front of my television.  I can imagine any number of you doing the same.

We hope, as always, that you’ll enjoy the show, and that you’ll continue to enjoy it as we move into our fourth year.  We are proud of and humbled by our listeners, and wish we were equal to the task of thanking you for your time and attention.  Instead, we will simply clear our throats, shrug off what we see as a very unmanly display of emotion, and move on to the next in a long line of raving, hours-long fits of childishness.

 

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Our most not-exactly-recent episode can be found at the following link.

There’s a chance this week that our familiar pattern of procrastination will run headlong into a powerful urge to post relevant information.  This particular episode should have been available some time ago, and we’re likely to push another one on you before the holiday week, so we hope you’ve honed your apetite.

We’re operating at near-zero levels of Arjay in this episode, but have compensated with a saturated mixture of Dave.  Fresh from the time-lost glaciers of somedamnwhere, Dave is once again in our temporary embrace.  We’ll soon lose him to another frozen hell, at which point Matt will have returned from his sandy nightmare and can once more fill the post of resident Air-Force guy.

 

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There’s still hope for an indulgence at the following link.

Last week’s gap in coverage had almost nothing to do with the holiday season, but was instead the fault of a certain greedy co-host who, in his lust for consumer electronics, agreed to put on a second hat so he could take home a second paycheck.  That paycheck must now be poured back into a large, television shaped hole in the unnamed co-host’s savings account, with any leftovers to be applied generously around the insides of his PC.  I have it on good authority that it’s been time and money well spent.

What little time there was to spare between the working and the revelry and what-not was directed precisely where you’d expect it to be.  Assassin’s Creed 2 is the real star of this week’s show, and one we spent the lion’s share of our time discussing.  The evolution of Desmond’s tale has, as if by holy edict, moved beyond the perceived weaknesses of its predecessor, and claimed its rightful title of Damned Good Game.  The gameplay is refined, the mystery is elevated, the blades are doubled.  Clearly, they’ve gone about as fer as they can go…yessir!

 

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