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It took a lot less convincing than I’d expected to get Jeremy and Scott on board with Diablo 3. Â I hadn’t planned to cajole orÂ persuadeÂ at all, and I only suggested they play the beta weekend so they could comment on an experience that every other human in the free world was sharing at the time. Â Neither of them is particularly attracted to the setting or the lore of Diablo, and there’s really nothing in the genre that turns them on. Â They are, however, suckers for what may be the slickest, simplest, and most trouble-free multiplayer engagement we’ve every experienced as a group. Â The fact that you’re playing with friends is often more important that what it is you’re playing, and usability can rank awfully high on our list of priorities. Â There are now at least two preorders based entirely on that premise. Â It seems that even in its current and very well-fed form, Blizzard still has some things to teach the rest of the world.
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