Don’t shoot the skitterlings at the following link.

It’s been a long time since they were a driving force in gaming, but the passing of LucasArts demands acknowledgement and somber reflection, though not for more than half an hour, apparently.  We devote at least as much time to struggling with our feelings about Defiance; a game that far exceeds expectations, but has no right to be as fun as it is.  We also undertake a second, equally fruitless examination of Bioshock: Infinite, and can’t decide if a week’s worth of hindsight puts the game in a better light or a worse one.

 

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