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After long years of skeptical previews, rumors of development strife, and the unmatchable expectations of the elderly, Thief the Younger has been released to hilariously uneven industry reviews and community impressions. There’s a good chance that without the marquee nameplate and the years of cloudy recollections this game would have been received to general acclaim, but there’s no fair shake for anyone who thinks they’re deft enough to follow in Garrett’s nearly silent footsteps.
Perhaps, though, in a year or two, Thief could conjure the embarrassing levels of praise currently being hurled toward Blizzard for making their game what it should have been at launch. Diablo 3 has, with the surprise release of a not-objectively-horrifying loot system upgrade, banished a large part of the angry fog that’s clung to the game and subdued its legacy. I’m not usually a fan of the idea that the customer is always right, but as one such customer who’s finally gotten his way, I’ll gladly cling to it in this case.