We’re back on our feet again at the following link.
We’re not entirely sure now what Destiny means to us as players, or what it might end up meaning to the game playing public at large. There are a lot of opinions about what the game has and hasn’t done right, and there are a lot of emotions invested in those opinions. We’re still trying to muscle through the story, such as it is; we’re hard-bitten guardians slowly fighting our way through the various ruined landscapes of the solar system. We might be able to offer a consensus in a few days, but it’s a frustrating game to think and to talk about, even while it’s perfectly entertaining to play.
We take a break from infighting and the dispensing of career advice during the second hour to share some time with Casper Van Est of Double Dutch games, maker of SpeedRunners, the finest friendship destroyer I’ve played in ages.