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You are currently browsing the In-Game Chat archives for November, 2014.

We’re not matching Amazon’s prices at the following link.

Sometimes there isn’t one single topic to dominate the conversation. A segment spent here and another segment spent there. Maybe a call, maybe an email. Whatever the case, when something doesn’t dominate the show, you get a grab back of topics thrown around. Such as the case with this episode. We talk about the games we’ve played, as we always do, but we somehow manage to make that last an hour. I don’t exactly remember how, but I had something to do with, I know. Then we talk about getting deals on games and consoles that aren’t…illegal, really, but may have a bit of moral weight to them.

Whatever the topic and whenever the week, we’ll be here live each Saturday night to talk about them with you. As always, thanks for listening.

 

We’re under review embargo at the following link.

We often talk about being a fly on the wall during certain conversations, though the one that must have taken place at Ubisoft wasn’t likely as interesting as we might make it out to be in our heads. There likely wasn’t any push back saying that Assassin’s Creed Unity wasn’t ready for release. Probably just questions about if a day one patch would fix it or something along those lines. Hell, it may not have been any question at all. Pre-order numbers were probably enough to justify release. Told PR to make sure the review embargoes were far enough out to make any cancellations negligible and then ship it.

Whatever the case may be, the problems with Ubisoft as well as the matchmaking issues and day one patch needed for Microsoft’s big Halo collection on Xbox One made for a pretty depressing week to enjoy this hobby. Nothing works when you pay for it anymore and there’s a chance even after you pay for it, it may still not work.

 

We’re not as excited about Overwatch as you might be at the following link.

Blizzard did a thing and announced some stuff. But no manner of flash, pomp and circumstance could rile the excitement of most of us on the show. Particularly that of Nate and James, the two people on the show with the most experience of what it is Blizzard does.

The rest of us had no real opinion either way, but speaking for myself and what Overwatch showed off didn’t seem like anything new to me, and, in fact, it seemed VERY familiar what with the banging of wrenches to make a thing and setting up portal stuffs. I’ve done that before. I can do it now, in fact. There’s more to be said for Overwatch, particularly after more is revealed and known, but for now…we’ll probably just be watching over it for something to strike our collective fancy to draw us in. Also, we’re keeping an eye on how they’ll want us to spend our money with it as well.

 

There’s no time like the past at the following link.

This episode was due out many days ago.  As it is now only hours before the next broadcast and we’re too old to remember what happened a week ago, we’ll just go ahead and publish this thing with many apologies and zero summaries.  Enjoy.