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You are currently browsing the In-Game Chat archives for May, 2015.

Here’s preview of the Portal Table from Zen Studios for Pinball FX 2. This was recorded yesterday and as shown, it suffered from some nasty ball lag that really made the table difficult to play. HOWEVER, I played it again today without streaming or recording and the table played as smooth as silk. I was also able to nail down the mechanics and aiming. I currently sit first on the all time leaderboards for the table at 741,825,010 points. Enjoy the preview, but know that NONE of the ball lag exists in the actual game when you’re playing it (only happens when you stream or record it possibly).

There’s a lot more I have to say on the table that I’ll be going over during this Saturday’s show!

 

We’re not completely optimized at the following link.

Witcher 3 was released and at the time of this show’s recording (Saturday), I couldn’t really tell you much about it. It doesn’t work for me. Well, it didn’t work for me for a good part of the week but testing it as of this writing (Monday), it’s working fine. And that’s good, but I’m far too distracted now with a much smaller (and cheaper) game.

Seriously, I know Witcher 3 is the big beautiful game right now, but if you love exploration and the Metroid-vania style of gameplay (heavy emphasis on Metroid) then do yourself a favor and play Axiom Verge. I talked about this game last week, this past week and I’ll be talking about it again this coming week. It is a fantastic game and no matter how much time I put into it whenever I sit down to play it, I always discover something new. A new power up, a new hidden item or area. Something new is always found no matter if I play for an hour or just 5 minutes.

Which is more than I can say for Witcher 3 at the moment.

 

We’re not at all doing anything illegal at the following link.

It might be because of the games coming out or just me doing research as of late, but it really feels like PC upgrading is in the air for us. James just upgraded to a 970 while Matt and myself have been looking into doing upgrades on our machine. Well, I’m just looking at graphics cards while Matt seems to be building a dream machine. Since the show ended he’s scaled back a bit on his build, but has assured us he’ll keep us informed on the progress of what he’s going to go with.

One of those games coming out that has given some of us this upgrade bug is Witcher 3 and almost a month later both Batman Arkham Knight and the expansion for FF14. But when we look beyond that, we don’t see much else on the horizon. I think we normally have some idea of some holiday releases and we do in the sense of the tried and true fall schedule (CoD, AC, etc), but nothing that stands out. We hope E3 might change things but we aren’t too confident that’ll happen. Here’s hoping however.

 

We’re taking turns being stealthy at the following link.

Stealth games. Some games get it right and some get it wrong. I think one that we universally agree gets it right (almost to perfection) is Mark Of The Ninja. So when Klei, the company who made Mark Of The Ninja, tell us they have another stealth game on the way, our ears, eyes, and whatever else perk up with interest. Invisible Inc. doesn’t scratch the itch left by Mark Of The Ninja, but it fills the hole plenty of other stealth titles just couldn’t do. Honestly, I don’t think I’ve played a stealth game where I had to think as much as I did playing Invisible Inc.

In this episode we talk with James Lantz from Klei Entertainment about Invisible Inc. and a short bit about Mark Of The Ninja 2. Plus, R.J. gives us a rundown on Jason from Mortal Kombat X and Matt tells us of his time with the new expansion for Wolfenstein: The New Order.

 

We made an important announcement at the following link.

So I want to tell you about this weeks episode. Well, I want to bring up two things about this weeks episode. First, we had a great chat with Gareth Coker who did the music for Ori & The Blind Forest. We’ll never turn down talking to video game music composers, regardless of having played the game or not (we haven’t). In fact, all the music in this episode is from Ori & The Blind Forest. We hope you enjoy it (seems a lot of you did).

Secondly, we finally launched our Patreon page. There’s a post at our site we’d like you to read that explains a lot of things about this whole Patreon thing and even more of an explanation directly at our page. I don’t need to rehash all the reasons and go into it again. It’s all there for you to read, but what I will say is that even though we were asked to make some way people could give back to the show, it still surprised me, personally, to see that take place. And so quickly after we launched. It can honestly never be said enough, but, as always…thanks for listening.

 

This…well, this is a big day for us. We’ve finally launched our Patreon!

What does this mean? Well, it means we’re finally opening up a way for you to support us financially. And that’s a very big deal for us. That being said, it’s very important that you read these next two paragraphs about this whole new world we’re stepping into.

For those of you who might be unfamiliar with the concept of what Patreon is, you should watch this quick video.

You should also watch the video at our Patreon page as well as read all the info. It’s a lot to read, I know, but we aim to be as upfront and honest about everything – from the things we’ll do with your money to why we even decided to ask for your money. And make no mistake, this is YOUR money and we want you to do with it how ever you see fit. We aren’t begging, we hope we aren’t being pushy and we sure as shit don’t want you to feel obligated. All of this is explained on our Patreon page and in our video, but to be very clear, IGC isn’t going anywhere if you don’t contribute to the Patreon. As well, you won’t miss out on content if you don’t contribute. We will NEVER hide any of our content behind any kind of pay wall. Ever.

Here’s the next part that is very important. If you have any questions about this or doubts about this, we want to hear from you. We want to know if you have concerns or problems with this. On the other side of that, we want to know if you like this and if you’ll support it. We want to know if there’s something YOU want to see from us that we don’t have listed there on the page. We can’t read your minds so we need to hear from you. Feedback from you, our listeners and supporters, is so extremely crucial to us – both in this funding campaign along with the show itself and our other projects. So please, let us know what you think. It’s really important to us.

On behalf of James, Matt, Dennis, ArJay, Nate, and myself…Thank you. Thank you for taking the time to read this. Thank you for donating if you did, thank you for considering it if you didn’t, and thank you for continuing to listen to the show.