Weâ€™re making plans in advance at the following link.
How do you fill 24 hours of live FM radio? Weâ€™re not sure, but weâ€™re working on it and weâ€™d like for you to help. Details inside (the show).
I honestly loathe the line â€œDonâ€™t knock it until youâ€™ve tried itâ€. It isnâ€™t even that specific line I have problems with, itâ€™s the general idea. You could tell me to cut off my finger for the best adrenaline rush Iâ€™ve ever had, but I can tell you now without ever having tried it…itâ€™s not. Thereâ€™s other, less extreme examples but you get the idea. However, when it comes to VR, I canâ€™t help but fall back to that line of reasoning. Anytime the subject comes up you have the 5 or 10 people whoâ€™ll chime in with the â€œfad/trendâ€ excuse and write it off immediately and nearly 10 times out of 10 these statements come from people who havenâ€™t tried any VR. For me, VR works. The whole concept works, from comfort to immersion, it all works. There are very few and very tiny hurdles it needs to get over and it is slowly doing that, but for all intents and purposes, VR works.
Well, thereâ€™s the price of entry. Thatâ€™s actually a pretty big hurdle weâ€™ve yet to come up against.