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Video games have come a long way. And I donâ€™t mean that in the sense of how they look, but thereâ€™s certainly something to be said in that department. Probably a lot to be said seeing as how retro style 8/16 bit games have made their way into the current market. Those are mostly indie titles, but we donâ€™t seem to care. Itâ€™s become less about looks and more about what we get out of it. But…hasnâ€™t it always been that way?
Anyway, back to my point. We cover this a bit in the episode. As the younger folks call it, itâ€™s our â€œback in my dayâ€ speech. And back in our day we had to plan ahead when we sat down to play a game. Mostly anything weâ€™d fire up on the NES was going to need our full attention for the whole play through. If we did break, it mean pausing the game, turning off the TV, and hoping like hell a power flicker didnâ€™t happen so we wouldnâ€™t lose our place. Now, we have autosaves like a word document so we donâ€™t lose all the progress weâ€™ve made. This is only one aspect of the difference. And Iâ€™m not complaining, I promise. Truth of it is, while games compete against each other for your attention, they are also trying to grab it from everything else. Netflix, YouTube, Game Of Thrones, and now…an app on your phone. I dread to think what Pokemon Go will do to gaming in the coming years – the knock offs and integration into other games. For better or worse, itâ€™s coming. You know it is.
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