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First of all, thereâ€™s no show next week. Just want everyone to know that next week we wonâ€™t do a show, so no Tuesday update. Iâ€™ll be in Seattle for PAX where Iâ€™ll get to play Obduction in VR.
Speaking of Obductionâ€¦
You kinda have to know me to understand where Iâ€™m coming from when I talk about Obduction. Hopefully, over the 10 years weâ€™ve been doing this show you might have some idea already. Cyan, who made Obduction, shaped me as a gamer. Their Myst series is where I fell in love with gaming for the first time. It opened my eyes to puzzle gaming, great storytelling, and beautiful imagery. So here we are with Obduction and I am through the roof with this thing. Itâ€™s hard to express how I feel when playing this game. Thereâ€™s frustration, sure, because some of these puzzles are difficult. But there is also a sense of wonder and surprise and, well, every feeling I ever had when playing a Myst game is right back here with me during Obduction. I could use the cliches of feeling like a kid again or something to that effect and I wouldnâ€™t be wrong, but it feels like so much more than that. Itâ€™s a reunion. A return.
They say you can never go home again. But in a game, you can do exactly that. You can return to where it all began. In Obduction, Iâ€™m home…again.
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