We’re pulling levers and pressing buttons at the following link.
First of all, there’s no show next week. Just want everyone to know that next week we won’t do a show, so no Tuesday update. I’ll be in Seattle for PAX where I’ll get to play Obduction in VR.
Speaking of Obduction…
You kinda have to know me to understand where I’m coming from when I talk about Obduction. Hopefully, over the 10 years we’ve been doing this show you might have some idea already. Cyan, who made Obduction, shaped me as a gamer. Their Myst series is where I fell in love with gaming for the first time. It opened my eyes to puzzle gaming, great storytelling, and beautiful imagery. So here we are with Obduction and I am through the roof with this thing. It’s hard to express how I feel when playing this game. There’s frustration, sure, because some of these puzzles are difficult. But there is also a sense of wonder and surprise and, well, every feeling I ever had when playing a Myst game is right back here with me during Obduction. I could use the cliches of feeling like a kid again or something to that effect and I wouldn’t be wrong, but it feels like so much more than that. It’s a reunion. A return.
They say you can never go home again. But in a game, you can do exactly that. You can return to where it all began. In Obduction, I’m home…again.