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You are currently browsing the In-Game Chat archives for December, 2016.

We’re settling down for a short winter’s nap at the following link.

The show so nice we’re playing it twice. Consider this our Christmas episode. Which is easy to do considering the audio we used. So yeah, this show will also be our show for next week. We’re off to do the Christmas thing so we won’t have a new show for you next week but we will return on New Year’s Eve for our year end wrap up and what we have to look forward to in 2017. Speaking of, we’d like to hear from you on your highs and lows of gaming for 2016 and what you’re most looking forward to in 2017. Call in for that episode or email us your lists to be read on the air!

As for this episode, we stick our toe in the waters of the PC vs Console debate with Carson who calls in. If you’re expecting a straight winner here – there isn’t one. Not from us anyway. We easily concede to the PC’s power, its numerous strengths and very little weaknesses, but we also don’t limit ourselves to being trapped in a corner. Arkham Knight taught us better than that. Pricing on newer games and the community to find them playing also points us in different directions. The thing is, we have our reasons for where we all game and it almost always comes down to convenience over anything else on offer. If it puts us in front of our PC or in our beds with our consoles, then so be it.

 

We’re keeping things still in the box at the following link.

I’m a sucker for a lot of things. Gaming trinkets are one of those things. Well, some people consider them trinkets, they’re collectibles to me. You give me a nice statue or some physical object of the like and I’m in. Steel books will also work in that regard as well. Then there’s the autographed stuff and while eBay may give me an idea of a price, these are things I have no intention of selling. A few of them I brought in with me on this episode. RJ also brought in a few of his collectibles and we’re joined in the second hour with listener Chris who brought by a small sample of his EXTENSIVE collection of consoles and games. As much as I love the trinkets, Chris’ collection actually contains games. Just…the games themselves were a sight to see and collectibles in and of themselves.

There’s a line in Fight Club about the things you own ending up owning you. And I only really think that’s true if you allow those things to own you. Talking with Chris and RJ this weekend only showed me that these things we own are the things we love and represent what we love doing. It isn’t ownership so much as it’s pride for what we have and the love of what we do that those things represent.

 

We’re complaining about awards at the following link.

“Often in video games we get to choose how we’re seen. Our avatars and our tweets and the work that we do are all meant to portray the story that we want to tell the world about why our lives matter. But sometimes the story is written on to us. Where it’s told because of us or in spite of us. And it reveals our weaknesses, our failures, our hopes, and our fears. You let us tell the story of my son, Joel. And, in the end, it was not the story that we wanted to tell. But you chose to love us through our grief by being willing to stop and to listen and to not turn away. To let my son..Joel’s life change you because you chose to see him and to experience how we loved him.

And I have hope that when we are all willing to see each other, not for just who we want to be but who we are and who we’re meant to be. This act of love and this act of grace can change the world.”

-Ryan Green, Creator, “That Dragon, Cancer”