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You are currently browsing the In-Game Chat archives for February, 2017.

We’re statistically speaking at the following link.

Sometimes we think we know our audience. Mainly because most of you show up in the chat room during the live shows (if you listen to this outside of the live broadcasts we’d love to hear from you and know you’re out there). But then we have calls like we did during this episode. A much older gamer calling us about Doom posed the question to us about the demographic of gamers these days and one of our listeners in the chat room provided us a lot of information on that very subject. It was necessarily eye opening to any of us – the statistics anyway. The phone call, however, was a different story. There is no defining age of a gamer, I mean, statistically yes there is, but we all know you can be as young or old and still enjoy gaming. There’s videos all over the internet that exemplifies this and proves the point. But…it’s honestly different when you actually have a conversation with someone who exemplifies this.

I’ve seen my interests in things come and go as I’ve grown older. Food that I didn’t like as a kid don’t seem so bad now. Or television shows I enjoyed as a kid seem to be difficult to understand why as I’ve gotten older. Gaming has been one of these things that I’ve wondered and often been afraid about – will I grow out of this? Is this a phase that’ll eventually pass? I don’t ponder too long on the questions cause we really can’t predict these things, but hearing from these callers make me a little more comfortable in the fact that it isn’t likely my love of gaming will pass on or phase out.

 

We’re pretty sure size matters at the following link.

I’m back from PAX South and being under the weather and everyone else is back from their convention locally as well. I love going to the different PAX’s that I am able to attend, but this one afforded me something no other PAX has been able to do up until now – hands on time with a not-yet released console. And you can take that term literal. Hands on this console in particular was something that had been bugging me since the main reveal last month. Everything about it looked small, and while that’s usually in Nintendo’s favor, something about this seemed to be on the extreme side of the size. Yes, it’s small. Very small. Too small. And, oddly enough, they’ve got it backwards when used as a handheld – it’s too big. When you’ve got a 3DS and you need to focus on something else at a moment’s notice you just close it up and move on. You can’t do that with the Switch. There’s no folding. Maybe there’s a bag you shove it into, but there is no quick sleep. This thing has problems up and down and that’s outside the already limited launch library that we’ve discussed before.