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Season 11, Episode 10

We call do-overs from time to time at the following link.

I know I’m usually talking about the upcoming or just released games when I write these things but I want to go back to a game that had an interesting release last year. And it lasted all of last year. I was skeptical of how they’d pull it off at first but HITMAN has surprised me. And…it’s actually made me regret not going about it the way Matt did and the way it was intended – episodically.

Normally in the way of usual games released in episodes I’d wait for the full season to release and I did that with HITMAN. It’s because playing it in episodes so close together I have better memory of what just transpired in the previous installment. But that doesn’t work with HITMAN. One episode doesn’t really carry over to the other. Each level was released one at a time and when you finished it up you had the chance to go back and try new ways to complete the level. This idea is lost a little bit when ALL the episodes are available to you at the outset. Finish it one way and you have the freedom to move to the next target. There’s very little to sway you to go back in and try again a different way.

Then there’s the constant updates to the game and the elusive targets they unleash pretty regularly. Hats off to the devs for continuing the support – free support at that. Reminds me a bit of Burnout Paradise. You may not be a fan of the HITMAN games, and that’s one thing, but if you are and had doubts, this is an easy game to recommend you jump right in on. It deserves it and the devs with their continued support deserve your support as well. Tell other companies out there how much you enjoy what they’re doing and hopefully this will extend to others. Vote with your wallet, right? For everyone who’s ever preached that, here’s a game and a team well worth your vote.

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