All of our bad news is coming true at the following link.
We said Microsoft couldnâ€™t sell their new console at five hundred dollars, but theyâ€™re doing it anyway. Then we said Destiny 2 for PC couldnâ€™t launch a month after the console versions, and guess what?
If I could look into the future, and I think I know myself well enough that I can, I donâ€™t really see myself playing Destiny 2 on PC. I want to play it on PC, donâ€™t get me wrong there. But I donâ€™t see it happening.
During E3 we found out that the PC version of the game wonâ€™t be released until October 27th. Thatâ€™s near 2 months (7 weeks) from when itâ€™ll be released on consoles. We discuss this in the show, but the landscape of gaming around the consoles release is kinda open to giving me time to enjoy the game. Especially compared to the landscape on that October date. And thatâ€™s just talking about other games that will be trying for my attention (and will get it too). That doesnâ€™t include how far into Destiny 2 Iâ€™ll already be on the consoles when the PC counterpart is released. That also doesnâ€™t include the unfriendly side of things where their consumer base is concerned. Iâ€™m not calling foul just yet since they have time to correct a few things. I wonâ€™t go into detail here but we do discuss them in this episode.
Itâ€™s still a choice. One Iâ€™m not really good with. Going both ways Iâ€™m very likely to try and keep them both as up to date as possible which will be double the time sink and Iâ€™m just not sure how fun that will be for me. Plus thereâ€™s a matter of ALL the double-dipping Iâ€™ll be doing when you factor in the DLC stuff for ever how long this is going to go on. Thatâ€™s the kind of future Iâ€™m looking at and Iâ€™m not very fond of it.
This is something likely boiling down to a first-come first-served, and the console version, sad to say, is going to win out.
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