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You are currently browsing the In-Game Chat archives for February, 2018.

We’re saying it for the last time at the following link.

Actually, we’re not. We know it won’t be the last time we have to say that video games don’t cause violence, because we knew that the last time we had to say it. The cycle repeats over and over again. It’s always a conversation worth having, but it’s also a conversation that will never end, apparently. We don’t expect our few minutes of it at the end of this episode to sway anyone’s opinion on the matter, but we do hope it’ll give you an idea of where we stand on it, though that was probably already well apparent to most of you.

Outside of that, I’m still collecting Steelbooks and RJ is still hunting monsters. Hopefully we’ll find out next week what Matt’s been up to.

Finally, a congratulations to Nate. He’s been away from the show for awhile but still keeps us up to date on things. He spent his time away getting engaged, actually.

One quest ends and another begins.

 

We’re unwrapping our booster packs at the following link.

I never did catch on the to card game craze that happened in the early days of the genre. I don’t know why. I knew people that played it or saw it being played but it never grabbed hold of me. No one ever sat me down and showed me the ropes of it and that even extends to modern CCG’s and virtual CCG’s. I still, to this day, have no idea how to play Hearthstone. Or GWENT, or any of them. I can play all manner of card games with traditional playing cards, but not the CCG’s.

I’m hoping to change that.

What hasn’t changed is the games I’ve played. Still hunting monsters in a world. But I’ve been having an itch to get back into Civilization. I’ve talked about this before but that’s a game that needs a considerable length of time ahead of it with nothing on my plate. Because “just one more turn” becomes 100 more turns and hours fly by in minutes. You think I’m exaggerating and making a joke, but that is rock hard solid truth and nowhere near a joke, I assure you.

What is a joke, is how I ever thought I would want to play a realistic medieval RPG like Kingdom Come, but here we are.

 

We played 13 hours and only finished the prologue at the following link.

This may read like a review, but it’s not. The last time I played Shadow Of The Colossus was when it released – on my birthday in 2005. That was it. I never went back and replayed it and I haven’t even started on the “remaster” that was released this week. By the way, we tend to think of these video game remasters as being a few touch ups to display on larger and higher definition screens with other quality of life improvements, but this particular remaster was built from the ground up to do all of that and has now set the bar on how remasters should aspire to be – just to make that clear.

Anyway, Shadow Of The Colossus is a game that I hold very dear and I think a lot of other gamers do as well and they all have their reasons. It’s a phenomenal game with nothing but boss battles. That’s it. There’s 16 of them in total and that’s all you do. Go out and bring down the Colossus one by one. It’s just you, them, your horse, and a massive wide open land to explore. No other inhabitants besides a few birds here and there. And maybe that’s the appeal to me…the connection. The isolation and solitude of that and there’s very little in the way of dialogue because it is just you and these giant beings. There’s a story being told as well, and I refuse to spoil that here, but the ending of the game is less to do with the story told and more to do with the journey getting there. It’s…complicated to tell without spoiling. And, it’s a feat most games would have trouble reaching and I’m not so sure anyone else has tried it before because of what publishers feel that we, as gamers, need. But they aren’t looking at what we need, they are looking at what we’ll pay for and what we’ll keep coming back for again and again.

Because they don’t want us to pick up a game in 2005 only to play it a single time and never return. And yet this game still remains top of mind when it comes to some of our most cherished experiences in gaming.

 

We’re not saying he cheated, but he probably cheated at the following link.

Destiny 2 is now out of my system. It’s likely out of most of our systems at this point. Now replaced, for me, with Monster Hunter World. The hook was finally found and the skinner box is in full effect of keeping me there – for the time being. There’s other games soon, of course. That Shadow Of The Colossus remake is on the way this week and it’s been rebuilt from the ground up. It won’t be the same as going through it the first time, but it’s nice to have (and comes with a beautiful steelbook). Then God Of War hits later on (again with a steelbook…see a pattern here?) and that’ll take some time to run through the story but it has no lasting value on me. I don’t really want to talk about FarCry 5, but that’s soon too and while I have no desire to play it, I’ll have it on day one (stupid steelbook addiction).

My point here is that I’m no longer locked down to what Destiny 2 was doing to me and I’m free to roam the gaming grounds in search of new experiences and stories and I’m extremely happy about that. I’m looking forward at what’s to come, more so now, because I don’t have to add to the statement “I’ll play it” with “when I’m finished with my weeklys with Destiny 2”.

The cycle is broken (until May when they release new content).