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You are currently browsing the In-Game Chat archives for April, 2018.

We put it on a bomb, an actual bomb, at the following link.

We haven’t spoken to Twisted Pixel in a few years but we hope to change that and keep a regular correspondence with them and the show. We used to have them on every time they released a new game and then they went silent for a while. You’ll find out why when you hear our interview with Amanda May in this episode.

We all played games this week, but the only thing new for me was the Detroit demo. I was already sold on the game from all the branching paths, but the demo showed me this was much better than Beyond Two Souls – their last effort at the “your choices matter” type of gameplay style. Because in that game, it didn’t. At all. However, Detroit looks like that course was corrected. We’ll see later this month when it releases.

At some point I should probably start (and finish) God Of War. I’m a bit behind.

 

It’s behind a glass display case at the following link.

I never started out doing this show to reach any kind of goals. It was, and still is, a great hobby of mine and everyone else involved. It just comes with perks every now and then. Like realizing that you’ve not only spoken with, but also met and visited the people and places behind your favorite games. And not just recent favorite games, but the games that made you. The games that shaped who you’d become as a gamer.

MYST was that game for me, no doubt about it. That goes all the way back to 1993. And I have been in love with every game in the series ever since, never once ever expecting that I’d get to talk to one of the people who created the game, but also getting to meet him and visit the studio.

It will never not be special to me to have these people on our show.

 

We think that’s too much money for an Atari at the following link.

Sometimes when we don’t play anything for a week, we have a reason. Maybe not a good reason, but we have a reason. Or, we just make up games for the things we did. For instance, I played Homeowner Simulator and Matt put some time in with Car Repair Simulator. I actually did a marathon of mine while Matt only played like a single level and then actually got around to putting time in with some video games.

I’m hoping this week will let me get in a variety of game playing, because there is nothing addictive or really anything that you get from playing Homeowner Simulator. Especially not the level I was playing.

 

We kinda get off on a rant at the following link.

Far Cry 5 is out and I couldn’t be any less interested. It’s just not pulling me in. I don’t know if it’s the genre or the setting or the name, but watching videos of game play there’s just no hook for me. About the ONLY thing that raises my interest level is the damn fly fishing. Which is exactly all I did when I played the demo at PAX last year. Luckily, Matt and Nate both seem to be enjoying it.

As for me, I’m still playing Burnout Paradise and also, apparently, having some sort of strong opinion on how voice actors don’t keep me coming back to a game or a movie. It’s a tangent I got off on early in this episode and got completely lost in the rant so I apologize for that.

But seriously, character tone is more important than vocal tone – unless it’s the Muppets and then you better have a real good mix of both.

 

We’re on an adventure at the following link.

This is the one where we play Dungeons & Dragons. For some of us it was our first time and for others they were well experienced. That likely goes for the same for a lot of you who listened or will listen and watch this.

It was an experiment that seemed to be pretty successful, but we need to hear from you on that. Did this translate well for you? Is it something you enjoyed? Most of all, is this something you’d want us to do again?

We always welcome feedback to the show, but it isn’t something we always seek out. We’ve just always done what we do week in and week out and go from there, but this is one of the cases where we really need to hear from you on how successful this actually turned out. Where ever you might be reading this or watching this or listening to this, leave a comment or send us a tweet or an email.

Tell us what you thought. It’s the only way for us to know if we should do this again.