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You are currently browsing the In-Game Chat archives for April, 2019.

Just so you know, we get it out of the way up front at the beginning of the episode but I’ll also say it here. We don’t talk about Avengers Endgame in this episode. We mention it in the beginning only to say nothing will be brought up. Even if we did, we wouldn’t spoil anything but just to be VERY clear, we don’t talk about it. At all. You’re safe.

What you aren’t safe from, apparently, is tuberculosis. We never played far enough in the game or did things right to have that happen to us. But, as our caller informs us, it can happen and even with tuberculosis, it’s still a great game. You may already know the game we’re talking about but we’ll leave it to you to find out.

While I know in this episode and previous I’ve only really ever had one game to mention that I’ve been playing, that changed after this episode and even today. So be prepared for something different next week when that topic comes up.

 

What’s old is new again. Actually what was dead is now alive. Fitting for Easter, I suppose. Even when talking about a video game. In case you weren’t aware, City Of Heroes was a BIG, and I cannot stress this enough, BIG impact on every one of us on IGC. Not just the current cast but from the past as well. We all played it. And we all played it together. For me, it was my first MMO. And it fit right into my wheelhouse of comic books and superheroes.

Earlier this week the world found out the game was still running for a small number of people. Then, the unthinkable happened, the people playing that game opened it up to anyone and everyone. And for the first time since 2012, I was playing City Of Heroes again. Only for maybe 5 minutes before the server shut down for a reboot, but I was there. And I can go back.

And I will go back. Not trying to capture the lightning once more, but just to visit an old friend and place we once called home.

 

We seem to be in a lull here with gaming news. It’s there, but less frequent as we’ve become accustomed to. Outside of anything unexpected breaking between now and E3, this seems to be the norm.

What we do have this week is the very little info we got on a new Star Wars game along with the seemingly never-ending talk of the Epic Games Store. It isn’t much and it isn’t territory we haven’t already covered, but there was an aspect of it I hadn’t explored before. And that’s the two way street of a business deal. Blame is put on Epic for these exclusives, but that’s just one side. They only make the offer. Someone else has to accept, and I see very little outrage towards those signing the deals. And to be clear, we don’t see outrage needed for either party. We’re perfectly fine with what Epic is doing, in some ways, at least. It’s all explained, we hope, in this week’s episode.

 

It’s always a great thrill to have Rand Miller on the show from Cyan Worlds. He’s enthusiastic to talk about the games he’s working on and working on games in general. It’s also fun that he isn’t tied to any sort of PR where he has to stick to the script.

That’s why I was eager to ask him about the whole Epic Games Store stuff and get his take on it. And his take is what I imagine a lot of indie devs feel about it too. It also gave me a perspective I’d not yet taken into account. While I’d spent most of my time trying to figure out why consumers has issue with it, I’d completely overlooked the developer aspect of why they are so excited about it. Long story short, it makes them excited because they can continue to make games when offers like these come their way.

But Rand is much better at telling that than I am, because you can hear it in his voice when talking about it.

This was Rand’s fourth visit to our show and we hope to have him on many more times. He is an absolute joy to speak with and we can’t wait to talk to him again soon.