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You are currently browsing the In-Game Chat archives for August, 2019.

No show next week. Well, there is, but it’s a replay if you happen to catch it live. I’ll be at PAX next week and if any of you reading this will be attending as well, by all means let me know! Would love to meet up and say hello!

Gamescom has come and gone and we were surprised to see Sony opening up a little bit when it comes to sharing. PUBG is getting cross play in a few weeks and Sony put a title on the PC. They also spoke a bit about how they’re going to be doing more of that in the future. Or at least be more open to doing it. Whatever…it’s small steps in the right direction.

I’ve spoken about this before, but every console generation has its battles. Moving into the world of HD was the battlefield with the 360 and PS3, both could do it and that was a selling point to open up with at the time (pricing as well with that og PS3 going for $600-$800). Seems like the Xbox One and PS4 had a multitude of battlefields including the price tag along with how we’d be getting and sharing our games.

There’s other aspects to all of these releases and pro/con type of things to go with them. Whatever is coming next will have its share as well, but I’m betting the openness of the platform will be a new one. Both within the system structure and outside of it. Backwards compatibility, and cross-play/buy. We’ve been down the road on the former and we’re seemingly cutting the path for paving on the latter. It’s likely a topic of contention that should hang around during the next round of consoles from both companies.

Side note: I’m not forgetting Nintendo, but they don’t play in the world of MS/Sony. They’ve long since abandoned that route and went their own way and are doing just fine.

 

In the week since our last episode, I’ve put all of thirty whole minutes into Destiny 2. It’s been a long time since that game hasn’t consumed my week and while I was looking at the down time giving me a chance to explore some other games on my backlog, all I’ve actually done is avoid gaming altogether.

That’s not a bad thing when going on the tear that I did with D2. It’s been relaxing and, oddly enough, not as stressful in the chase for getting to that stopping point. However, now that I’ve had that break and caught up on some of my shows, I’m looking to jump back in and I’d like to start with God Of War.

It isn’t my most recent memory of a game I was playing outside of D2, but it is the one holding my biggest interest and curiosity right now. Assassin’s Creed is there as well, but it’s rather large with a TON of things to do in it. Spider-Man is complete, but I’m working on the DLC – currently stopped at a very annoying side quest. The game being complete is likely why the drive isn’t there. Horizon Zero Dawn runs a close second to God Of War, but it also contains a lot of side quests and my stopping point there wasn’t the best of auto saves. Same goes for Red Dead 2.

God Of War tempts me with a pretty direct line of gameplay. It lacks the distractions of side quests, has absolutely no DLC to speak of, and still gives me the drive to complete it.

The thing is, I’m kind of looking for something exactly like that given what I’ve been doing the past year now.

 

We go as long as we can to stay off the topic of gaming and gun violence. It’s not that we don’t feel we should be talking about it, but we’re pretty much preaching to the choir when it comes to our audience. We don’t think anyone who comes to listen or watch a show about video games is going to expect us to agree with that whole games-cause-violence rhetoric. We’ve also covered it many times before.

I already hate that I have to write what I just did. The fact it even needs to be said again. The fact it is being said at all. This discussion would take longer than the 2 hours we have on this show. And even then we’d come to the same result. No one who calls in or comments could ever change our minds on the subject. And that isn’t because we aren’t willing to be open to someone’s opinion, but we have so much evidence to the contrary that we just will not ignore it.

You’d be wrong to fight us on this. You’d have every right to, I suppose, but you’d be wrong.

Look elsewhere if you want to find a method to the madness, because it isn’t video games.

It never was.

 

It’s funny when I hear people talk about other jobs. We all know the difficulty involved with being a public servant. And that includes all forms of occupations where you are there to serve, protect, or help the public. So those are the jobs I’m NOT going to be talking about.

I’ve heard people look at talk shows like ours and others and think it’s easy. And I get where they are coming from, but when you put them behind a mic and tell them to talk on one single subject for the next 2 or 3 hours or more…well, that can be tough. Then tell them to do that for either 5 days or even once a week. Again, tough gig.

Which is why I smile a bit when we get news stories about video game streamers and folks on YouTube making tons of money and I hear people say they want to do that. That it’s easy or they are missing out on an easy million bucks from this streaming thing. But streaming is just like any other job when you look at it from the outside. Observably easy, but realistically daunting.

It’s the exact same thing when we tell people radio isn’t as easy as you think. And you might brush it off on both counts (radio and streaming), but putting your feet to the fire and you’ll see just how easy neither of those things are.

I’ll leave streaming to those who are good at it and have both the emotional and mental fortitude it takes to be good enough at that to live off it.