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Episodes Interviews

Season 13, Episode 33

It’s interesting how discussions change over time. We’ve been interviewing people who work on video games for a good many years now and I’ve personally spoke to many of them during my trips to conventions and what not. Typically you have a standard list of questions for them about their game. How long is it? When will it be released? That sort of thing. Over time, due to the nature of gaming and the nature of the gaming community, other questions are added to the list. Will it have exclusivity on the pc/consoles? Online or couch co-op? Plans for DLC (and now, apparently, micro-transactions)?

Now I find myself asking another question to developers. Either why they are exclusive to the Epic Games Store or would they take an offer from them for exclusivity. It’s just the nature of change really and the topic of conversation as of late. The answer I usually get, both on the air and at conventions is EXACTLY the same as we got from Bohdon Sayre.

Bohdon is our guest this week as he calls in to talk to us about his latest game from Flight School Studios – Creature In The Well (out now on Nintendo Switch, PC, and Xbox – free with Xbox/PC Game Pass).

I’m not sure what the next question will become over time, but given the way things seem to be going, it’s leaning a lot towards games having some type of cross save or cross play aspect. Which, honestly, is way more important to me than which storefront a game will be sold on. I’m not any sort of loyalist in that regard, in case it wasn’t clear.

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