Happy E3! This past week had new reveals as did this past weekend, and we’ve got more as of today’s posting here and more to come in the days ahead. So there’s still plenty of time to recover and redeem the fact that Ubisoft dropped the ball on Splinter Cell, yet again.
It’s unlikely, however, to redeem itself on presentation. But this horse has been beaten beyond death at this point. I’ll just give my usual summation: Less talky talky and more showy showy.
But I don’t know how much that even matters anymore. E3 isn’t like what it used to be in the sense that you would watch it live because you might miss out on something cool. Now, within minutes of a presentation the highlights are ready for you in YouTube form for whatever it was you missed. And it cuts out all the talky talky.
Anyway, E3 is here and regardless of no Splinter Cell, I’m still enjoying it (thanks Devolver). And we’ll be back next week to talk about what we see today and the days to come.
In the meantime, Ubisoft, it’s been 2,854 days since the last Splinter Cell release (non-animated series or guest spot in another game franchise or VR exclusive).