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Season 16, Episode 25

Begun, the console war has…

I don’t remember when I stopped caring about the “Console Wars”, but at some point I did. Likely when I was able to afford all the systems so I could cover all grounds of whatever was released. I can remember as a kid in school getting the magazines that covered E3 months after it took place. Before then, you could only rely on that one friend who had a cousin whose brother had an uncle who “worked for Nintendo”.

I never really cared who won E3. It was all marketing, anyway. In the end, the consumer won. And that was due to competition. So yeah, while I don’t care for console wars anymore, I’m more than happy to let the companies enjoy that battle. It only means better things for us, as players.

I don’t know where the future of our hobby is going in relation to the consoles. I feel like something modular may come along. Something PC-ish. You buy the base and then add-on and remove for upgrades and stuff. Game development takes a long time (the big stuff, anyway), and it seems as of late we get one game from a franchise per generation. That wasn’t always the case but the more advanced we get in our games the longer these things take to make. Not even speaking of the money and people involved in making them happen.

You might think companies wouldn’t switch to a format that actually saves the consumer money, but I don’t know if that’s the drive anymore. I mean, yeah, they want our money but they want it over and over again. In a shorter period of time rather than once every 5 years or so. They know asking for $500 every year is a hard get, but if they space it out over time, maybe we’ll pay.

Not sure how that’ll work.

Anyway, I’m going to go see what’s new on Gamepass and PS+ Extra Premium.

Speaking of getting a franchise once a generation/decade/century…Ubisoft it’s been 3,259 days since the last Splinter Cell game (non-animated series or guest spot in another game franchise, remake, or VR exclusive).

 

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