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We’re under review embargo at the following link.

We often talk about being a fly on the wall during certain conversations, though the one that must have taken place at Ubisoft wasn’t likely as interesting as we might make it out to be in our heads. There likely wasn’t any push back saying that Assassin’s Creed Unity wasn’t ready for release. Probably just questions about if a day one patch would fix it or something along those lines. Hell, it may not have been any question at all. Pre-order numbers were probably enough to justify release. Told PR to make sure the review embargoes were far enough out to make any cancellations negligible and then ship it.

Whatever the case may be, the problems with Ubisoft as well as the matchmaking issues and day one patch needed for Microsoft’s big Halo collection on Xbox One made for a pretty depressing week to enjoy this hobby. Nothing works when you pay for it anymore and there’s a chance even after you pay for it, it may still not work.

 

We’re not as excited about Overwatch as you might be at the following link.

Blizzard did a thing and announced some stuff. But no manner of flash, pomp and circumstance could rile the excitement of most of us on the show. Particularly that of Nate and James, the two people on the show with the most experience of what it is Blizzard does.

The rest of us had no real opinion either way, but speaking for myself and what Overwatch showed off didn’t seem like anything new to me, and, in fact, it seemed VERY familiar what with the banging of wrenches to make a thing and setting up portal stuffs. I’ve done that before. I can do it now, in fact. There’s more to be said for Overwatch, particularly after more is revealed and known, but for now…we’ll probably just be watching over it for something to strike our collective fancy to draw us in. Also, we’re keeping an eye on how they’ll want us to spend our money with it as well.

 

We’re spending too long on a topic we shouldn’t at the following link.

I suppose it’s my fault for opening the door to the conversation, but at the time I was very uninformed with the goings on of Phil Fish, Zoe Quinn, and that whole situation happening for the past week. What I realize now, after the fact, is that I, personally, have very little to say on the matter that hasn’t already been said. Someone on the CoG forums said it best, I think, “Just treat people like people.” Thinking back on the situation, it was a topic we shouldn’t have brought up. It didn’t go anywhere on the show and only led to us trying to get off the topic onto other things. It also makes writing a summary of the episode even more difficult. Even now I’m ready to move on to some other topic to tell you about from the show.

So, moving on, Firefall seems to come highly recommended by a regular listener of ours, even to the point of calling into the show to give it his praise. Speaking of praise, James returns to the show this episode and we give Wolfenstein: The New Order its due (by that we mean, hey…you should probably play this, it’s good). On the other side of that coin, his opinion of Destiny has changed since playing the beta but it opened the doors to our discussion of space combat games – something we seem to possibly seeing a revival of in the very near future.

Show Note: While I will be at PAX, the show will be LIVE this weekend!

 

There’s 30 minutes of more show for iTunes pre-orders at the following link.

We’ve done bonus content for our show before and if we ever did it again we’d never hide it behind a paywall or make it exclusive to iTunes or YouTube or something like that. We’d like everyone to be able to enjoy it with the least amount of hoops to jump through as possible. Which is why it sometimes comes as a head scratcher when a previous game becomes exclusive to a system. Even when DLC becomes exclusive to certain retailers. I mean, we know WHY it happens, we’re just not fans of it.

Money makes the world go round, as it were, and that seems to be the case for games as well with the recently revealed Rise Of The Tomb Raider being exclusive to Xbox consoles for “holiday 2015”. We know it’s a timed exclusive, but that doesn’t make it any better for us to come to terms with. Then again, it seems like something we should since there’s no sign of this ever stopping.

Money: now you’re playing with power.

 

We’re [text removed due to copyright claim] at the following link.

I suppose I could just do a running joke of having copyright claims throughout this post, but we’ve had enough of that on just this episode alone (if you watch it on Twitch). I’m honestly not opposed to it, personally. It’s something I know isn’t really ever going to go away, but I’m not very fond of how it’s being handled on Twitch. In fact, I’m not fond of a few things they’ve recently done over there. We’re trying out some streams on Hitbox for the time being and may actually move over completely at some point, but we’ll keep you posted on that.

It wasn’t a far stretch to figure this particular episode would get flagged for audio, both on Twitch and Youtube. That’s due to a request made from Naughty Dog’s Neil Druckmann on audio he’d like us to use for opening and closing the interview we had with him and Jason Gregory. They joined us (pre-recorded) to talk about The Last Of Us Remastered. It’s a more technical conversation than I was expecting and it really surprised me how interesting that actually was over just talking about the game itself.

And, by the way, it’s mentioned in the show during the beginning but the song choice was the one played during The Last Of Us: One Night Live, done exclusively for the live audience at the theatre.

 

The name of the game is the following link.

At least once in the show for the past two weeks I’ve been bringing up the fact that I was reading Console Wars – a new book by Blake J. Harris. Finally, Blake is able to join us live on the phone and we talk for a solid hour about growing up during the Nintendo Vs. Sega war of the early 90s. During the conversation we learn what sparked him to write such a book and set out on what must have felt like a daunting task to reach back into the past and pull out so many nuggets of information as to what went on in the houses that Mario and Sonic built.

It’s a fascinating story. Sometimes funny (the hell that was Super Mario Bros. The Movie) and a little sad (again, Super Mario Bros. The Movie), but always fun to follow the timeline of what I remembered doing way back then and see how the companies were…well, actually making me do those things.

I was their puppet, and I enjoyed every minute of it as a 13 year old.

 

We’re trying to find the positive side of things at the following link.

I’ve told this story before, but my favorite press conference at E3 this year was Sony’s. Although it had nothing to do with what they presented. All of my enjoyment of that press conference comes down to the person I sat next to while in attendance.

I’d seen HipHopGamer at previous E3’s and other events. I mean, the guy’s hard to miss. He’s outspoken. He’s loud. He’s very loud. And that wrestling title belt sticks out like a sore thumb at something like E3. However, I’d never met him or really spent ANY kind of time around the guy. That is until this year’s Sony E3 press conference. My experience of which I won’t soon forget.

HipHopGamer joins us in this episode to tell us what (or who) got him into gaming and shares with us a little of why, not only is he so excited at these press conferences, but also why he’s always so positive.

His attitude towards things, gaming in particular, is one I hope rubs off on me, personally. He seems in a much happier place because of that, and I’d really like to be in that place myself.

 

We’re kickstarting our patreon for paypal donations at the following link.

First things first, if you aren’t reading or haven’t yet read Console Wars about the Nintendo Vs. Sega battle in the 90s, you really should check it out. We won’t have the author on for another week or so, but it worth bringing up now because I’m enjoying the hell out of it.

I don’t know the statistic of successful Kickstarters versus those that failed, but in the 20 or so that I’ve backed, 2 of them didn’t meet their goal, and there’s a few left that are still in development (one of those gets a trailer at Comic Con this week). My personal experience hasn’t been a bad one and there’s probably a lot of people who’ve experienced the same. One bad Kickstarter doesn’t make them all bad. Just…be careful where you put your money and, just as important, understand the rules of Kickstarter….and “early access” for that matter.

 

We’re saving Marvel at the following link.

Actually, we’re not doing anything of the sort, but most of us watched EVO all weekend and would have during the show had we not had to do…a show. I can imagine ArJay shares the sentiment, but for me, personally, EVO is fascinating to watch and no matter the game being played, I am transfixed with the competition and skill being displayed during the fights. It really has everything you could want in almost any kind of competition. I’m not really a sports guy. I can watch a game and get the point and empathize with fans of a team, but there’s still a disconnect of some sort. That isn’t something I have while watching EVO – in fact, I know from how it feels watching these matches what sports fans feel and can easily understand their passion to something I was so dismissive of before.

Oh yeah, I’m also building a virtual pinball machine – and don’t worry, we DO NOT talk about Wolf Among Us in this episode.

 

We’re patiently sniping but valiant in our efforts at the following link.

We’re still in the middle of what feels like a wasteland of game releases and gaming things to talk about, but, for some reason, I don’t actually feel that to be true. I’ve got two playthroughs of Valiant Hearts out of the way in one week’s time and have made good progress in Sniper Elite 3, but something still feels lacking. Maybe it’s just this time of year that has set in for me (or all of us) to experience a slowing down of releases and news. Regardless, this episode only seems to enforce that kind of thinking. We do hit on the two games I’ve spent time with this week, but we also distract ourselves in going over our history of gaming – where it started for us and the different turns it took along the way. It was fun, interesting, and something I really wish James, Nathan, and Matt could have also shared with us by being on the show.

 

Now we’re playing with power at the following link.

Topics for the episode start out with Nintendo and how things seem to be going for what has really become the “granddaddy” of console gaming, portable or otherwise. None of us want bad things to happen to Nintendo and most all of us say that while hardly owning ANY of their current product, be it 3DS or WiiU. They are relevant, to be sure, but what is unsure is how relevant they are in the discussion of the new, current gen systems. The numbers, as it were, don’t lie.

I’m writing this on a Wednesday and trying to keep the description as close to the discussion in the show as possible, but this week, even before this was posted or written, has been a busy one when it comes to numbers, sales, charts, and SKU’s. None of us are oblivious to it, and you can easily guess how this post will be written next week.

 

We’re digging up the past at the following link.

For me, personally, this whole E.T. in a landfill thing was never a myth or some urban legend. For whatever reason throughout my life I always knew it to be true and, in fact, I never knew there was any question as to the validity of the claim. It kind of surprised me to see tweets and headlines about “the rumors are true” or “legend confirmed” or whatever. Now that I think about it, I guess that’s why they went out there to dig them up – because if it was a known fact, then why do it to begin with?

Regardless of reasons we had other things to discuss, such as the new DLC for Batman: Arkham Origins. You’ll only get my take on it, but hopefully it’s enough to give you that informed decision before a purchase or putting in the time.

Also in this episode we get to speak again with Rand Miller from Cyan. We had him on about 6 months ago to talk with us about Obduction’s kickstarter and he’s back to give a bit of a development update. This interview is actually about 45 minutes long but only 30 minutes are in the show proper and stick to talk about Obduction. Those of you looking for talk of Myst, Riven, and an interesting little story about Disney & Myst should stick around after the show.

 

We’re letting Matt go without cause at the following link.

We’re not really letting him go, but we have no say in what his job needs of him and it apparently needs him to fly 9 and a half hours ahead of us in time zones where he’ll spend most of the rest of the year. As with most of these things, we wish him well in his future endeavors.

Speaking of future endeavors, we’re quite curious what’s going on with Bungie and the release of Marty O’Donnell from their staff. These things happen but not usually on the terms that we know of publicly from what he’s tweeted so far in being fired from the company. Normally it is either a mutual split or both parties stay mum on the subject. Although, either way, people are going to speculate and that’s no different here.

Unexpectedly in this episode we received a call from Cailleah Scott-Grimes who tells us of her kickstarter project, She Got Game, a documentary about women’s experience in gaming. This was a completely unplanned and unprepared interview. I only mention that because of how easy it was to conduct given the subject matter – something worth talking about, and something worth making a documentary over. If you’d like to contribute, there’s still time left before the Kickstarter is over.

 

I’m typing this early and while still at my day job because when that’s over with my time will be consumed by both inFAMOUS: Second Son and Metal Gear Solid V: Ground Zeroes. Second Son being released on Friday lined up perfectly with the GameFly delivery time of Ground Zeroes, so both James and myself will be devoted to getting in as much time as we can with both titles.

Joining the two of us tomorrow night will be ArJay and Matt and we’ll be talking of all these games we’ve been playing – the two I mentioned previous along with ArJay’s time in Atlanta for Final Round plus whatever he has put into Dark Souls II. Oh, and I think at least one of us took a crack at Deus Ex: The Fall.

If you’ve dived into any of the games mentioned or some that we haven’t, why not call in with your thoughts at 334-272-9228?

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.

 

We’ve been doing this show for 8 years now and from the beginning we’ve made mention of someone that most of you have never heard or seen. This person exists in casual mentions and stories from the past. You may have once heard this person’s voice in a phone call, but for the most part they’ve been in the background and only part of the show in conversation.

Tomorrow night, after 8 years, James, Dennis, Matt, and myself will be joined in-studio by Kevin. It’s a pretty big deal for us as we’ve always considered him part of the show, but he’s never physically been able to be a part of the show. Until now.

Outside of that we hope to have an update from ArJay on his time in Atlanta at Final Round, plus, there’s the whole world of gaming to talk about along with your calls and questions at 334-272-9228!

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.