Trying to come up with something to say about this show has been difficult. Even finding a name within the episode, as we normally do, has been a challenge. The thing is, this episode that almost never was is so all over the place that I just can’t pinpoint any one thing. Hell, we open the show by talking about the Sarah Conner Chronicles, then the Super Bowl, Sins Of A Solar Empire, PAX, marriage plans (that’s a show, and apparently a thread, in and of itself), and tons of other things. It’s Jeremy, Hawggy, and myself on this one along with a TON of help from the folks in the chatroom.
“Life, for ever dying to be born afresh, for ever young and eager, will presently stand upon this earth as upon a footstool, and stretch out its realm amidst the stars.”
– H. G. Wells, 1920
This episode of Evil Avatar Radio is a special one for us and we hope for you as well. Now, it’s one thing to have both BAPenguin and Kefkataran on at the same time. It’s one thing to talk about a new game from Team Ico. But to have all of that and then top it all off with talking to astronaut Charlie Duke – well, you’d think it was our 100th episode or something.
None of us on the show can really express what it was like to talk with Mr. Duke or even have him on the show. It is an experience not a single one of us will ever forget. He tell us of his experience with NASA and his time spent on the moon as well as traveling to it plus his return to Earth. What is it like to re-enter Earth’s atmosphere? What’s it like to stand within such a magnificent desolation? To see the dark side of the moon and to witness an Earth-rise. Charlie Duke tells us of those things along with many others (cosmic rays penetrating the eyeballs, anyone?).
So, how do you follow someone who’s walked on the moon? You don’t really. We attempt to, however, in the after show
by talking of the recent Mass Effect “brouhaha”, along with a note about next week’s episode, followed by an explanation of the questions chosen to ask Mr. Duke.
We’ve done our best in this episode to elevate things to the level of spectacle, as evidenced by the addition of our high-tech supercam for the broadcasting of in-studio hijinks. We hope you enjoyed it. We worked awfully hard to make ourselves presentable for live video. It’s a shame we failed.
As for the show itself, we apologize for the absence of Philip “NoShow” Kollar, but he must not like us nearly as much as he lets on. Regardless, we welcome anyone who wandered by for Kef, but chose to stay for us.
And do yourself a favor by sticking around for the aftershow. Special guest voice Porkfry stops by to swap howdies and to pin fishbang down on some of his bullshit.
Our apologies for the audio quality during Porkfry’s visit. No need to go into detail about the problem, but we have since figured it out and assure you it won’t happen again.
If you’ve ever read on the internet about a good deal on a video game, chances are that tidbit of information originated at CheapAssGamer. Personally I’ve saved quite a bit of cash and frequent the site daily looking for game deals. And CheapyD, the cheapest ass of the cheap ass’ers, stops by on this episode of Evil Avatar Radio (and he’s also joined by Wombat). He tells us of the beginnings of CheapAssGamer, his move to Japan, being a gamer and a father, the Circuit City Saga, and the deliciousness of the “Mega Mac”.
Also in this episode we talk more of our experience with Mass Effect, the wonderful bullet points of Resistance 2, how NOT to let Condemned scare you, the week’s releases, and just a tiny bit on Cloverfield. Plus we hear from Sl1pstream who calls in all the way from Belgium to tell us a bit about “The Club” demo and his possible plans for PAX’08.
We were away for a while, but no more. We’re back on the air talking about what we did over the long holiday and thanks to the lovely voices of BAPenguin, and TrackZero, the last half hour wasn’t a total wash as we talked about Kane & Lynch (better than you might think), CES, Rock Band, and home theaters.
Not only that, but after the show we have a longer discussion than should be had on the topic of hamburgers. Then fishbang (the real one, not that fake guy on PSN) goes on to talk about his thoughts on Mass Effect and his response to TrackZero on how Burning Crusade can be considered as a Game Of The Year contender. It’s also where the title comes from, in case you’re curious.
It’s all in the first episode of the year of Evil Avatar Radio! Enjoy.
Season’s Greetings from all of us at Evil Avatar Radio. This week on the show we try to cover what little news there has been. James tell us of his adventure in the land of PS3 (apparently “fishbang” isn’t as unique a name as James thought), we cover what little we saw of the Duke Nukem teaser, and Crackdown and it’s lack of appearing on anyone’s “Year’s Best” list (except ours).
It’s a shorter episode than usual and it’s all wrapped up in the end with a big red bow of your Holiday Greetings to other members of Evil Avatar.
Also of note is that Evil Avatar Radio is now available on the Zune Marketplace.
The Fruit Fucker strikes again! And does so during one hell of an episode of Evil Avatar Radio. The little bastard struck during our interview with Kristin Lindsay from Penny Arcade while talking to her about Child’s Play. The conversation stops quite abruptly and then a technical glitch happens to our microphones. It’s a little annoying, but it doesn’t last the rest of the show. Sorry about that, folks.
While this isn’t our Christmas show, it might as well have been for everything that took place. Hell, within the first 30 minutes 2 people on the show announce their engagement, and another gets a PS3. Not only that but Kristin tells us about some of the really cool things that were a part of the silent auction at the Child’s Play charity dinner, and then we get Rick Roll’d, live on the air. And no, I’m not linking that.
Once we’re off the air, we Rick Roll ourselves for a bit and then look to you for suggestions of a year end wrap-up. We’re making lists, and we could use your ideas on what kind of categories we should have. Got any? Email us.
While it may have been a thin week for news, it doesn’t stop us from filling in two hours of information (even if that does include our…eating habits, as it were). We answered your emails and talked about Blizzavision, GTA4, the games we played over the weekend and the game(s) we have to look forward to from the week ahead (Burnout Paradise demo FTW).
On the subject of the show that follows the show, or extra content consists of an in-depth talk about what it means when you mix something like MTV and cable TV with something like the video game industry. And we don’t even mention G4.
It won’t take you long to realize what you are listening to during the opening of tonight’s show. It’s Jeff Gerstmann’s video review of Kane & Lynch. But it’s really not about the game as it is about the reviewer and the future of his former employer. With that, we jump right into the show and from there we go on to talk about our feelings on the situation and how a place can recover after this sort of thing. Even Larry Hryb, Xbox Live’s Major Nelson, chimes in with his thoughts on the situation. He also answers, as best he can, your questions…even the Tootsie Pop and Klondike ones.
That voice you hear after the show belongs to Hawggy. You’ve most likely seen him in the chat room on show nights or possibly played with him some in CoD4. He’s the reason you hear this show at all after we broadcast live. Thanks Kevin.
Most of the time we come here and write about the show and what took place during the broadcast. But there is very little you need to know concerning this episode with the exception of 3 things:
2. Child’s Play
Sure, the show had other moments within it. We spoke of playing Rock Band and our time spent with Assassin’s Creed and Mass Effect, but seriously, you only really need to direct your attention to Child’s Play. We’re well on our way to becoming a Gold sponsor and having our logo sitting amongst names like Valve & Microsoft. Achievement unlocked, indeed.
Now maybe you are thinking you heard the show live and all of this is repetitive to you, but it isn’t. There’s new content for you to enjoy. Talk of Deus Ex 3 and Warren Spectre, working for a game store, and game collecting all collide to wrap up Episode 84 of Evil Avatar Radio.
Are you enjoying that Evil Avatar Gamerpic? We are too. And while we do go over some of the bigger news stories of the week, there was no doubt among us that the biggest of news stories this week was not the announcement of a Ghostbusters game, nor the release of Mass Effect – it was, in fact, the Evil Eye to display on our gamercard.
That wasn’t all we talked about though. We talked about our experiences with the new releases of last week. Assassin’s Creed was more than we’d hoped for, Super Mario Galaxy is everything we hoped it would be, and Uncharted: Drake’s Fortune is the best we’ve seen (and hoped for) on the PS3.
Finally, we end the show with…even more show. Come on, you didn’t think we’d go without mentioning COD4, did you?
The title of this episode is a line that, originally in the broadcast that aired, was dumped. However, due to having the interview with Jesper Kyd (composer of the Hitman series, Freedom Fighters, Kane & Lynch, and Assassin’s Creed) pre-recorded, the line is now back for the podcast. It may seem strange to hear us react as though we dumped it, but well, now you know. And knowing, as they say, is half the something or another. Along with the interview, we also cover the releases of the week (yeah, there’s a lot), COD4, Kane & Lynch (of which T-Shirts were given away), and you’ll witness first hand fishbang’s ability to read reviews of Assassin’s Creed before they are even published and without having played the game itself.
I know it will be tough, but if you can tear yourself away from Call Of Duty 4 for just a moment, you might find some interesting discussion going on in this episode of Evil Avatar Radio. Even more interesting is the interview we had with Infinity Ward’s Robert Bowling, who answered the questions YOU asked! And even some you didn’t. There’s no lack of talk surrounding Call Of Duty 4 here, and if you’re still on the fence, this show might just sway you to the COD side of things as you hear us chomping at the bit to end our broadcast, if only so we can get home to play the game ourselves. Hell, we didn’t even stay very long after the show because of that reason.
In any given week there’s a good chance that Sony will be hoisted by their own petard, or will, at the very least, be subject to lengthy discussion of their shortcomings. We feel for them now and wish them the best, but we’ll be damned if we pass up a chance to take a swing or two ourselves. We’ve got a radio show to run here.
As if on cue, Brian Shiau and Jesse Divnich stop by to tell us how we can put our (virtual) money where our mouths are by participating at The simExchange. If you think your armchair analysis of the games industry is up to par with the professionals, this is your chance to make that clear. It’s free to play, and may prove to be an invaluable tool for aggregating the instincts of the enthusiast community.
We also stand amazed at the endless stream of content being added to SSB Brawl, cower in fear of the November release lists, and find out it’s possible to be on completely different sides of the piracy issue without having a meltdown. It’s an episode full of startling discoveries that must be heard to be believed!
Click here for belief.
Evidently it’s not out of the question that a senior producer of one of Sony’s most creative titles would disregard the wildfires of southern California to spread the gospel of The Eye of Judgment on the air. Well, we doubt there was any actual disregarding, but however difficult the circumstances, we really appreciate Felice Standifer’s appearance in this episode and can’t wait to have some real playtime with this charming new addiction interface.
We’d also like to point out that there was far more news of interest this week than anticipated, so we were all sad examples of concentration and self-control. Of course this could be due in large part to the cake we were forced to stare at throughout the broadcast. Listen and decide for yourself. And stay tuned for the brandy and cigars after-show where we sandbag our wobbly opinions on the subject of unified console architecture. And coconut.