We’re all going out of town next week at the following link.
To start with, we’re running a replay next week. I’m going out to San Antonio for PAX South with the other two are headed to a comic convention. The dates kind of worked out pretty well in that regard. Anyway…on with the show.
We’re still looking at Nintendo and trying to figure out where the value is – for us. We can possibly see it for some if the games are there but they aren’t really providing them. Not now anyway. They might be there by the time the system drops about fifty bucks and becomes a $250 console (or less), but with all costs involved you’re looking at a $350 – $380 dollar system. At the low end, it’s $50 less than a PS4 Pro and $50 to $100 more than an Xbox One S or PS4…Non-pro or whatever. And most of those systems come with packed in games at the moment. I don’t think Nintendo has failed. They just aren’t in a position right now to get my money. A lower price would help, sure, but more games are needed for me to buy into this thing and we likely won’t see anything like that until E3 – and even then those will likely be released for next year. It’s very much a wait and see sort of thing, at least for me.
What isn’t wait and see right now is VR – Matt is currently getting his first experience with PSVR and so far it seems to be blowing his mind. We’ll get more out of him when we return on February 4th.
We’re really thrown off by fighting game soundtracks at the following link.
Like Nintendo’s previous console releases there’s any number of puns I could make here involving the name of their latest – but none of us on the show are fathers so we’ll leave the dad jokes to the experts.
But, like any parent, we’re (somewhat) responsible adults who look at spending three hundred dollars and try to see what value we have in it. So far, based on the launch library, we’re finding none. Look, I don’t care if the console came with all the launch titles and still cost three hundred bucks, if they aren’t games I want to play, then I’m not interested. And outside of Zelda, at the moment, there’s nothing else. And even with that I can play it on a WiiU, seemingly without any loss of visual quality or anything else for that matter outside of portability. And if everything we know were to hold true for the rest of the year, I’m still at a loss on spending three hundred dollars to play Zelda AND Mario come the fall. I’m sure other titles we’ll be announced and shown off, but the WiiU never became an interest until just this past year with a great library of games to pick from and now you can toss Zelda into that which knocks the Switch down to ONE game I’d be interested in.
I admit the allure is there. For me, anyway. It’s something new in the world of gadgets and games and that’s always a siren song for me, but Nintendo has shown me THREE times now that this isn’t a console I’ll play at launch and we’ll need to wait for the library to hopefully grow with some worthwhile exclusive titles. I say all of this knowing full well if they threw in something with Metroid I’d be in on day one more than likely.
We’re 49 episodes away from our 500th at the following link.
Speaking of large numbers – I recently maxed out one of my characters in Destiny to the highest you can go, which is 400. Destiny has been around for 3 years and in all my attempts (and I did make them), I’d never gotten any of them to the level cap at the time. I’ve always been just short of that random drop that would push me over the edge. Well, that finally changed this weekend and now the bug of Destiny addiction has bitten once more.
I mentioned doing the hard mode version of their latest raid on Friday night. I did it again on Saturday and again on Sunday. Something that was once out of my reach has now started to become second nature in learning the mechanics of the process. It’s gotten me addicted again and given me more to look forward to beyond the once-a-month Iron Banner session.
But I wonder, how long will that last? As mentioned before I went 3 years chasing down that white whale, and now I’m easily within reach. What’ll happen when I finally reach the end of my race? I’m pretty curious about that, honestly. We’ll probably know by the time we settle into the studio again for our next episode.
We’re not really sure what year it is at the following link.
You’d think with a week away we’d have come up with something better for our year end show. By that I mean, we’d know what our highs and lows were of the year 2016 – at least in gaming.
Not. One. Bit. In fact, some of the games we throw out there aren’t even from 2016. And what does get mentioned is from the past few months save all but DOOM.
What we are aware of, however, is that this is episode 450 and the last of 2016. And we couldn’t have reached this point and that many shows without your support. From all of us at In-Game Chat, we want to thank you for that and hope nothing but the best for you and for gaming in the new year. Thanks again, and enjoy the show!
We’re settling down for a short winter’s nap at the following link.
The show so nice we’re playing it twice. Consider this our Christmas episode. Which is easy to do considering the audio we used. So yeah, this show will also be our show for next week. We’re off to do the Christmas thing so we won’t have a new show for you next week but we will return on New Year’s Eve for our year end wrap up and what we have to look forward to in 2017. Speaking of, we’d like to hear from you on your highs and lows of gaming for 2016 and what you’re most looking forward to in 2017. Call in for that episode or email us your lists to be read on the air!
As for this episode, we stick our toe in the waters of the PC vs Console debate with Carson who calls in. If you’re expecting a straight winner here – there isn’t one. Not from us anyway. We easily concede to the PC’s power, its numerous strengths and very little weaknesses, but we also don’t limit ourselves to being trapped in a corner. Arkham Knight taught us better than that. Pricing on newer games and the community to find them playing also points us in different directions. The thing is, we have our reasons for where we all game and it almost always comes down to convenience over anything else on offer. If it puts us in front of our PC or in our beds with our consoles, then so be it.
We’re keeping things still in the box at the following link.
I’m a sucker for a lot of things. Gaming trinkets are one of those things. Well, some people consider them trinkets, they’re collectibles to me. You give me a nice statue or some physical object of the like and I’m in. Steel books will also work in that regard as well. Then there’s the autographed stuff and while eBay may give me an idea of a price, these are things I have no intention of selling. A few of them I brought in with me on this episode. RJ also brought in a few of his collectibles and we’re joined in the second hour with listener Chris who brought by a small sample of his EXTENSIVE collection of consoles and games. As much as I love the trinkets, Chris’ collection actually contains games. Just…the games themselves were a sight to see and collectibles in and of themselves.
There’s a line in Fight Club about the things you own ending up owning you. And I only really think that’s true if you allow those things to own you. Talking with Chris and RJ this weekend only showed me that these things we own are the things we love and represent what we love doing. It isn’t ownership so much as it’s pride for what we have and the love of what we do that those things represent.
We’re complaining about awards at the following link.
“Often in video games we get to choose how we’re seen. Our avatars and our tweets and the work that we do are all meant to portray the story that we want to tell the world about why our lives matter. But sometimes the story is written on to us. Where it’s told because of us or in spite of us. And it reveals our weaknesses, our failures, our hopes, and our fears. You let us tell the story of my son, Joel. And, in the end, it was not the story that we wanted to tell. But you chose to love us through our grief by being willing to stop and to listen and to not turn away. To let my son..Joel’s life change you because you chose to see him and to experience how we loved him.
And I have hope that when we are all willing to see each other, not for just who we want to be but who we are and who we’re meant to be. This act of love and this act of grace can change the world.”
Food is finished. The black and cyber days are done. Now it’s time to show off the haul. I can’t really tell you in what order I got all of these titles, but I was able to get Titanfall 2, CoD: Infinite Warfare Legacy Edition, Dark Souls 3, Mafia 3, Battlefield 1, Battlefront Ulitmate Edition, Hitman Full Season, Deus Ex: Mankind Divided, Ratchet & Clank, Carnival Games VR, The Division, & Rainbow Six Siege.
Out of all of those games, not a one did I pay full price. Most of them weren’t more than thirty dollars. This year more than any other I was really surprised with not only how low games were going for, but how low recently released games were going for. I’m also surprised these were mainly had from brick & mortar stores or their online sites and not one of the major online retailers. So, what did you bring home from the big sales? Let us know in the comments!
I love Black Friday. I loved it back when it was actually on a Friday, but now that it’s moved into Thursday – I still love it. It’s usually when I stock up on Blu-Rays but games have easily fallen into the grab-it-and-go price range where I’ve been on the lookout for those as well. So much so, in fact, that as a pro-tip you may already be aware of – it’s best not to buy any new games around October through Black Friday. We’re seeing $20 discounts and higher on some recently released games. We used a spreadsheet on this episode of going down all the deals but we’ve also posted it on our Facebook page. If you’re looking for a deal on a console, controllers, games, and even movies, that will be more than helpful for you to plan out how your Thursday or Friday will go. Also of note is that Amazon usually has all these deals price matched, but you’ll need to be quick with the clicks to get them so be aware. Happy shopping! And for our listeners here in the states – Happy Thanksgiving!
We’re wondering what year it is at the following link.
This might sound like a repeat of last week’s show post, but where last week was speculation, this week is proof.
People LOVE their nostalgia (member berries if you’ve been watching South Park this season).
The NES Classic (the tiny one with 30 games) sold out fast. This isn’t uncommon with Nintendo products, but something like this just feels strange to say in the year 2016. How? Why? Seriously, anyone who wants one of these things and has a reason as to why please call our show or email us. I’m exceptionally curious. I mean, I even want one, but I really can’t say why. I have no idea. And the want for this thing became even stronger – get this – when I couldn’t find one to buy on release day. There’s a medical term for that, I’m sure.
I have a feeling Nintendo know what they are doing here and I also have a feeling they will cash in on this every year if they can. Either with add-ons to existing products or a SNES Mini and the like. They struck gold again. No sense in leaving the claim untapped.
This has been a weird year. Outside of the celebrity deaths that have affected me, personally, more than any year previous, the elections here in the US, and the Cubs winning the world series…not to mention the year isn’t even over yet. And here we are on the brink of Nintendo having another huge must-have console in the holiday season. The NES-Mini releases on Friday. A tiny ass Nintendo Entertainment System with 30 games for 60 bucks. This thing is going to sell out fast and be in huge demand. At least, that’s the feeling I’m getting.
Bicker on the value all you want, but 30 for 60 is going to move product. Nostalgia is going to move product. Hell, even the fact that people won’t be able to find this on shelves is going to move product. I could all be wrong on this, however, and I’m really anxious to see what happens in the weeks ahead.
We’re buying an NES in 2016. What a time to be alive.
Ever had one of those days. The beginning of this show is like one of those days.
In this episode we discuss the news about the Nintendo Switch being a touch-screen. This is something we suspected but since it was never shown in the announce video, we weren’t sure. The Switch is looking more and more like a tablet and less and less like a home gaming console. Still, there’s more we’ve yet to learn.
We’re joined in the second hour by Keythe Farley. He’s an actor, director, and voice actor with SAG-AFTRA, who are currently on strike. We talk to him about their demands and try to clarify a little bit about just exactly what those demands mean. Plus, he takes a few questions from listeners and go into a little bit of what it takes to be a voice actor under the current rules they are trying to change.
We’re not making stupid switch puns at the following link.
I don’t like the name. I’m actually just now pondering this and I don’t like the name. Adding “Super” to the NES was fine. And adding a 64 at the end of Nintendo also worked. The GameCube even worked and was a fantastic name for what that console was. Then came the Wii and Nintendo hasn’t looked back since on how to name their home consoles. Same applies with the new one. I’m sure the marketing department was ALL over this thing with the way they could promote it. The term “make the switch” will likely be the tagline for the ad campaign. They are going to pun the hell out of this thing.
So, there’s my thoughts on the name, which we oddly didn’t discuss in this episode. We do discuss the Switch, however and give it a full hour to ponder what this thing is and what it might end up being. We’d like your opinion though so leave comments or send us some emails and give us your thoughts. According to Nintendo, the conversation for this thing is over with at the end of the 3 minute video they released, but there’s no way we’re going to let it end there.
That really would be a switch. I swear that’s the first and only time we’ll pun this thing.
Nate returned!!! Everybody’s happy!! Except he only returned to tell us he wouldn’t be coming back for a good while. Everybody’s sad. Actually, we’re all really happy for him and the new job he got. This whole thing is just some side fun for us. Jobs, life, everything else comes first before this show so Nate’s new venture, while meaning he won’t be able to make the show for a while, is still a very good thing and one we wish him well with.
Well, it’s out in the wild. PSVR is upon us and I didn’t get near enough time with it I had hoped by the airing of this episode. However, as of this posting I have put in a lot more time with it and next week I’ll have a better talk about what it does right, what it does wrong, and what it doesn’t do at all. As a tease, that Batman VR thing makes me feel justified in the money I spent on it.
But you all know me and Batman, so do with that what you will.
We know when our mics are hot at the following link.
So look, for the past 3 weeks or more now I’ve been talking about Destiny in these things and I’d really like to stop now. But I can’t. It’s what I played, it’s what Matt played and even RJ is looking to possibly get back into it. Maybe. I mean, he fired it up this weekend, so I dunno. But yeah, Iron Banner was this week and it has changed A LOT in year 3. And for the better. So there. There’s my Destiny talk for the week. Moving on.
I don’t know if it’s just me but the launch of PSVR seems to be moving along quite softly. This is entry level VR about to be unleashed on the masses and one I kind of predicted to be the litmus test for the platform. Whatever it’s doing on the PC side of things is nothing compared to how the public deals with it in the home console side of things. I figured this would be the test. The exposure. The judgement. And as we’re this close to release, there seems to be very little to say or that anyone is saying at all. I imagine this to be a big bet for Sony and the release this week will be something I’ll be closely watching. As well as the weeks ahead and into the holidays. VR has always been, like Sony learned with HDR/4K, a “see it to believe it” medium.