They’re probably talking about games at the following link.
I honestly have no idea. I had to edit the show and bits I heard were of Elite Dangerous. I’m sure that isn’t ALL they talked about but that’s the fun of these shows when I’m out away at PAX South. James is back on this one while I’m gone and yeah, they talk about Elite Dangerous.
Look, it’s a grab bag. It’s a surprise, pot luck, random, wheel-of-topics. I really have no idea what’s talked about in this episode since I wasn’t there and haven’t had enough time to listen to it all and get this out on our usual Tuesday. So enjoy….whatever this is.
We’re editing our show to the music of Queen at the following link.
I know video games pretty much get released every single week but it feels like it has been months since anything new and interested has hit the shelves. For me, it probably feels even longer since I didn’t do the Fallout thing. But now, this week in fact, we’ve got two new releases popping up on my radar with The Witness and Tomb Raider.
And I’ll have very little time with either of them since I leave for PAX South on Thursday. I’ve waited this long. I guess I can wait a few days more.
We’re dealing with a crap week at the following link.
I have slumps sometimes where gaming is concerned. And while this isn’t near to one of my biggest, it is somewhat of a slump. I’m done with Just Cause 3, and Assassin’s Creed Syndicate may have a bit better quality in the story it’s telling or the characters I am playing, it just can’t compare with the sploding and the tethering and the jumping and the flying and the sploding of Just Cause 3. Doesn’t mean I won’t get around to playing it, but it’s taking some time for me to adjust, I suppose.
This isn’t a slump to last very long. Next week is Tomb Raider and The Witness. And PAX South, so it’s nothing major but a possible calm before the eventual storm once again. This one that should take me into Firewatch and Unravel and leading into Uncharted 4. There’s likely plenty of other games I missed in that list that I’m going to put time into but off the top of my head, that isn’t bad for the next few weeks and months.
As for the crap week. Well, that had nothing to do with gaming. It’s just really very sad when people you really like and admired aren’t around anymore.
I need an Oculus Rift like I need a hole in my head. That’s probably something I thought a long time ago when it was announced. Maybe. Still, it’s been refined since then so how far off that statement am I at the moment?
Oh look at that! The same intro works two weeks in a row. Actually, I just did that for shits and giggles. Seriously, I want a Rift. Or well, I want VR. I’ll take a Rift, a Vive, even Sony’s offering, but I want it. I’ve been in that world and I want to go back in any way I can – preferably the best way on offer. We know in the console world, that will be the thing for the PlayStation and for PC…well, the jury is still out on that isn’t it?
Whatever happens, we’ve come to the understanding that the cost of entry this year won’t be cheap. Some prices will look better than others, probably, but we won’t think of it as anything affordable in any sort of standards we’re currently…standing…on.
Still, 2016 is the year VR comes into the homes of the consumers. This isn’t Nintendo’s waggle. This isn’t Microsoft’s Kinect. This isn’t Playstation’s Move. This goes beyond gimmick (I know you think I am wrong on this, right now, but I’m more than willing to stand my ground on that statement), goes beyond fad. It’s here to stay for a good while, probably on into the next console cycle. It’ll get refined, become cheaper, better, more comfortable, and will be as competitive as the consoles are now. This is all good news, though. For people like us, anyway.
We’re reminding ourselves to say 2016 at the following link.
I need a Steam Controller like I need a hole in my head. That’s probably something I thought a long time ago when it was announced. Maybe. Still, it’s been refined and released since then so how far off that statement am I at the moment?
Nate and Dennis both got one over the holidays and Nate brought his into the show this week. It’s unique and feels perfectly fine in my hands, though Matt had some issue with that. It has my curiosity just to try it out (as almost anything new like this would do – he says as his eyes wander over to the Rift announcement tomorrow), but it still doesn’t feel like it’s replacing a need.
Don’t get me wrong, I’m not saying it’s crap and I’m not saying it’s pointless. I’m saying that for me, right now, there is no hole that this fills. There was never some question I ever had that this controller answers. At least not that I can see, but that can easily change. I’m becoming far more lazier in my gaming and have both my PS4 & Xbox One hooked up to the TV in the bedroom. If this controller and a Steam Link can put my PC gaming in there with them and allow me to comfortably play all my PC games – then the need may have just been met.
We’re going out to the coast, getting together, and having a few laughs at the following link.
While it may be a day late we’re still putting on the Christmas tunes and having a jolly old time on the show looking back again at 2015. Nate’s joining us this time and we’re talking about what he liked most from the year. We also talk about Steam and the underwhelming sale season (along with the almost as underwhelming security breach).
This is our last episode. Of 2015, anyway. This puts us right around episode 400 and closes out season 9. As we always do at the end of a season we want to thank all of you who still listen, call in, write to us, and join us live in the chat room from time to time. We do this for you. It’s fun for us and we do it even when an audience isn’t around, but the public part of this – the radio show, the streams – it’s all done for all of you and we cannot thank you enough for your support over the past 9 seasons. We hope you’ll continue that support into season 10…yeah, it’ll be nearly 10 years since we began this little show back in 2007 (the dates are a bit strange but our anniversary happens every February).
Thanks for listening. Thanks for everything. And we’ll see you in the new year.
We’re doing the usual end of the year thing at the following link.
So this year had a few standouts in gaming. I never thought Destiny would bring me back like it did and City Skylines was a gigantic surprise. But even with the good we got, the bad was heavily outweighed and, for me, by one single game.
It is likely very obvious my love for the Batman Arkham games and this year’s Arkham Knight was to be the final slice of one extremely delicious cake. But, as it turns out, the cake was a lie. One of if not THE biggest disappointment of 2015. If you played it on PC, of course. You folks on the console got out of it, but those of us on PC still to this day have issues playing that game. It was a massive failure and surpassed the failure of the year before, Assassin’s Creed Unity. It will become the benchmark by which all broken games out of the box will compare. And that really is the big disappointment here. They released 2 prior games in the series to PC without issue and then this one – the one marketed as the last and biggest and best – this is the one they drop the ball with. With one single game, they ruined MY 2015.
I’m not a very smart person. There’s evidence of that every week on our show. No more so than this week’s episode when I tell my epiphany of finally seeing the pattern. I’m still not sure how I feel about it, honestly. I’m writing this on Sunday and I’ve spent almost all of today going back and forth between Just Cause 3, Destiny, and Assassin’s Creed Syndicate. In two of those games, I’m doing pretty much the same thing while in one of them, I just keep doing the same thing over and over. I’m currently having more fun in JC3 than I am in either of the other games. This is to be expected, however, since Destiny is just a weekly loot run and hoping for the best, while Assassin’s Creed is the more boring alternate of JC3 – London looks nice but it doesn’t blow up very well.
Then again, nothing blows up as well as Just Cause 3.
We’re asking for the envelope please at the following link.
There’s a lot of game companies that get a lot of bad reputations. EA, for example, had their logo transform into a swastika. There was once a pretty obscene one for Steam back in the day as well. Ubisoft, Sony, Microsoft…they’ve all had their share of hate from the community over the years and the trend will continue, I’m sure. But I can’t think of a single company, not one of those previously mentioned or left out, that can top the outright asshole dickery of Konami and their relationship with Kojima. Like, I knew it was bad, but nothing like the level it was revealed during the Game Awards last week. I don’t think there is a ladder tall enough or a rope long enough for them to climb out of the hole they have dug themselves in with the gaming community. I mean, they were already in a hole, but damn…whatever floor they stood on just fell out from under them and became a bottomless pit of unforgiveness.
On the other side of the coin, however, and to bring up something positive cause everyone always says the bad news gets more talk (and it does), I tip my hat to Nintendo. A company seemingly without competition. Whose sales this year haven’t been great but have released some great games. And a company who experienced a tragedy and took the time to mourn, grieve, and pay their respects while letting their community do the same.
Two companies at opposite ends of the spectrum. One, the lowest of the low. The other on the highest pedestal – not with sales or campaigns or deals or systems, but respect, love, and admiration. Dear every other game company out there, when the time comes, don’t be a Konami….be a Nintendo.
Over the holiday weekend here in the US, I was buying movies left and right on sale. But only if it was easily identifiable that the movie also came with a digital copy. My digital library of films has grown considerably over the year since I started doing this and now, I don’t even think twice if I see that I’m only buying the physical copy. I want both, and it annoys the hell out of me when both are available but the physical doesn’t come with the digital.
Which also made me think about the gaming side of things. How come this isn’t a thing? Why don’t I get a copy of the game digitally when I buy a physical copy of the game? We didn’t spend nearly enough time on the topic, but it’s one I still scratch my head over. Especially now since, also during the holiday weekend, I upgraded my PS4’s hard drive. I should mention that this move was based mostly on laziness which I explain in the show, but that, combined with the movie thinking, is what got me on the topic over the weekend. Something else that bugged me is why everything physical got a huge discount this weekend, but the digital counterparts stayed rock steady at the highest price possible?
Now, if you’ll excuse me, I’ve got a few clouds outside that need yelling at.
This week is Thanksgiving here in the US. With that comes traditions and one of those happens to be sales on just about everything. So this episode we cover a little bit of the sales on systems that we’ll see in stores on Thursday and Friday. Spoiler alert: there’s a lot of Xbox One offers and very few PS4 offers. Regardless, this seems like a good time to jump on the next gen train if you haven’t already. As well, it might be time to grab the OTHER system you may have been eyeing over the last few years. Although, as always, it really comes down to the games and if the system has something you want to play.
Speaking of playing, some of us are playing Battlefront and some of us have already gotten our fill after maybe about 5 hours of play or less. Matt bought the game and there’s no surprise there. But James, Nate, and myself did rentals that we’ve already returned. I don’t think any of us outright hated the game, but, for me, it’s just not my type of game. Outside of the gameplay, which, for something like this, is massively important, we praise pretty much everything else it’s doing.
Some of us are stepping out of our vault at the following link.
I should honestly let one of the other guys write this. By that I mean Matt or ArJay. Outside of James and myself, they are the only two who’ve put in any kind of time with Fallout 4. Or say, enough time to have a better assessment of the game than I do.
Fallout 3 never got its hooks into me when it released and it still hasn’t. Fallout 4 isn’t doing it either. However, it’s taken only the first 30 minutes to an hour of the game for me to feel that way where it took a lot longer for me to realize in Fallout 3. While the game, on PC at least, doesn’t seem like it was rushed, I personally feel rushed playing it in those first 30 minutes. There is obviously some odd special connection a player makes with a character when you’re literally BORN in the game.
So back into the vault I go. Where I sit and play Destiny while waiting for the next distraction to come along. I’m not very hopeful for Battlefront, but, like anything else, I’ll give it a chance and see.
If you like the audio version, the book is much better at the following link.
I remember a time when I never thought we’d ever get good movies based on comic books. Then we did. Then I remember when we thought we’d never get a good movie based on a really classic comic book story – then that started happening as well. It…kinda feels like we might be approaching that point with good movies based on video games. And maybe even television too, given some recent news.
The Warcraft film doesn’t have to get it right, it just has to get it close enough that people will go see it. If it can make the money, the studios won’t be so hesitant on going to the well again for another movie idea. But it can’t just be Warcraft that does this. There needs to be a good string of successful video game based films to really get that ball rolling. And we might just be getting there with this plus Assassin’s Creed on the way next year.
We’re still broken after 9 years at the following link.
First things first, the audio for this episode is kinda screwed up. Not sure what’s going on but we’ll see about getting it fixed over the week in time for our next episode. It sounds fine on our end when we’re doing the show but playback and the reports from those in the chat room tell a different story. We apologize.
Batman Arkham Knight is finally released once again to the public but it’s still broke. WB is trying to make things right by offering folks who buy the game all the other Batman Arkham games they have on Steam, but that isn’t really much of an incentive. Most of us already own the ones we want – they’ve been out for years now. Nice try. Also, they are now offering refunds on the game through the end of the year. Even specifically stating there are apparently problems they can’t fix.
Whatever. This has turned into a joke, at this point, if it wasn’t one already. Buy it cheap (very, very cheap) or just go get the non-broken console version of the game. You’ll be better off. Hell, better yet, buy TWO copies of Fallout 4 and give one to a friend who bought this piece of crap back when it was first on sale (that’s actually just wishful thinking on my part – do whatever you want).
It was a bit hard to go through the show without bringing up Back To The Future or Star Wars. We didn’t even get halfway before either was brought up and that’s fine. Diversions are nice and, with something like this, worth talking about.
Also worth talking about is Assassin’s Creed Syndicate. The bar for Ubisoft wasn’t really very high and they’ve apparently cleared it from what we’re told. Neither Matt nor myself are sure if that’s the case – those like us who might prefer the PC version still have weeks to wait. Weeks that will be occupied by other titles…likely more deserving of our time, but that remains to be seen. The biggest of these roadblocks already seem like a time gap moment. There’s everything BEFORE Fallout 4, and then there’s nothing until sometime next year. And for the most part, we’re all okay with that.