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We’re down to our last save-ribbon at the following link.

No matter where we look recently we feel we’re being met by a horror game of every type and kind you can imagine.  Except the kind we used to love, that is.  It’s awfully hard to scratch the Resident Evil 2 itch without actually playing RE2, and sometimes that just won’t sate the hunger.  Something modern but very much in the same spirit would be welcome.  Sadly, a plodding adventure game with tank controls that’s as much about inventory management as it is about the zombie apocalypse doesn’t seem to be everyone’s idea of a good time, though it should be because they were awesome!  Says the old man.


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We’re live from a galaxy far, far away at the following link.

There are any number of satisfying outcomes that could have followed Amy Hennig’s departure from Naughty Dog, and as lifelong fans of the Star Wars universe we’ve found ourselves as satisfied as could be.  There are endless numbers of people who had some other dream job or personal project in mind for her, but we’re frankly glad they didn’t get their way.  Star Wars – as a universe in general and a universe of games, in particular – has always held a special place in several of In-Game Chat’s hearts, but the quality has dropped in recent years and by no small amount.  Star Wars is in need of saving, and we expect Amy will play a part in its rescue.


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We’re less than the sum of our parts at the following link.

We did our level best to present a lively discussion this week, but there’s no getting past how awkward the hosts are without Scott at the helm.  He was in hospital, flat on his back and high as a kite, suffering from a gruesome affliction.  Those of us in the studio were more than a little uncomfortable, like lost children who needed an adult.  Scott made it through his ordeal, somehow, and so did we, but our typically flawless (not really) execution wasn’t to be had.  In any case, we apologize for the lateness of this posting, but it couldn’t be avoided.


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We’ve raised no alerts and triggered no alarms at the following link.

We take real issue with a lot of Kojima’s shenanigans, and we’ve failed completely to understand the story material behind Ground Zeroes, but there’s something curious and wonderful about playing through such an exquisitely polished…something that’s probably almost a complete game, maybe?  We don’t generally think it’s a great idea to go on the record about the value of a game, unless we’re talking about ourselves alone.  But it’s hard to imagine anyone stumbling into a game like this unawares, and even harder to imagine that well-informed gamer being displeased by what they find.

Also we played inFamous and HOLY CRAP THAT GAME LOOKS GREAT!!


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I’m typing this early and while still at my day job because when that’s over with my time will be consumed by both inFAMOUS: Second Son and Metal Gear Solid V: Ground Zeroes. Second Son being released on Friday lined up perfectly with the GameFly delivery time of Ground Zeroes, so both James and myself will be devoted to getting in as much time as we can with both titles.

Joining the two of us tomorrow night will be ArJay and Matt and we’ll be talking of all these games we’ve been playing – the two I mentioned previous along with ArJay’s time in Atlanta for Final Round plus whatever he has put into Dark Souls II. Oh, and I think at least one of us took a crack at Deus Ex: The Fall.

If you’ve dived into any of the games mentioned or some that we haven’t, why not call in with your thoughts at 334-272-9228?

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.


We’ve got eyes in the backs of our heads at the following link.

It matters more than we can possibly say to invite one of our very best friends on the show for his first appearance ever, really.  It matters something extra that it might, in the future, be  more than a rare event.  To some degree, we all became who we are together – the ‘who we are’ on the show, at the very least – and at the ripe old age of late-ish thirties, you begin to wonder how you came to think and feel the things you do, especially as regards the vidja games.  It’s super swell, then, to touch base with someone else who knows where you’re at, because he’s been where you’ve been.  You, too, may one day have to reconcile the grey hair with the midnight launch, and when you do, you’ll be chuffed to find you’re not alone…so long as you’re not alone.


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We’ve been doing this show for 8 years now and from the beginning we’ve made mention of someone that most of you have never heard or seen. This person exists in casual mentions and stories from the past. You may have once heard this person’s voice in a phone call, but for the most part they’ve been in the background and only part of the show in conversation.

Tomorrow night, after 8 years, James, Dennis, Matt, and myself will be joined in-studio by Kevin. It’s a pretty big deal for us as we’ve always considered him part of the show, but he’s never physically been able to be a part of the show. Until now.

Outside of that we hope to have an update from ArJay on his time in Atlanta at Final Round, plus, there’s the whole world of gaming to talk about along with your calls and questions at 334-272-9228!

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.


For the past few episodes we’ve been mentioning the fact that our very own ArJay will be heading off to Atlanta this weekend to compete in the Final Round fighting game tournament. This week, he finally got his schedule as to when he’d be competing.

First up is Soul Calibur 5. That will take place tomorrow (Friday) from 2 to 5 Eastern. He’s in Pool 4 for this game.

After that, he’ll be fighting again on Saturday from 2 to 4 Eastern with Super Street Fighter IV: Arcade Edition v2012. He’ll be in Pool 21 for this game.

Beyond that, we don’t know when exactly he’ll be up to bat, but you watch the live stream on Twitch.

We hope to have updates and possibly have ArJay on the phone with us during the show Saturday night.


We’ve seen the shape of things to come at the following link.

It’s not as though we ever imagined getting through the spring months without turning out our pockets, so the only comfort now is knowing exactly when, where, and for which games we’ll be going broke.  We’re all over menu as well, with triple-A product at a premium price, and mid-priced digital games that are damn near impulse buys.  And there’s a Steam sale out there, somewhere, no doubt, which puts our extensive wish lists in play as well.  We were recently, and fleetingly, sad to hear of more than one release date delay, but a quick glance at what we’re already due this month and the next has brought us to our senses.


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It’s weeks like this that we figure we could probably pull off a show five days a week.

While it’ll only be ArJay, James, and myself, it’ll still be a miracle if we’re able to cover everything we want in the two hours we have tonight. There is A LOT to cover. From the situation at Naughty Dog to finally hearing something on Watch Dogs. That’s not even half of it. We’ll also be talking with ArJay about his trip next week to the Final Round tournament in Atlanta. We hope to have his schedule so you can possibly watch him compete on Twitch next week.

It’s been a busy week, we’ve got a lot to talk about, and as always the phone lines are open for this episode so you can bring your thoughts to the table for discussion. Our number is 334-272-9228.

We hope to see (and hear from) you LIVE tonight!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.


Claim your five-finger discount at the following link.

After long years of skeptical previews, rumors of development strife, and the unmatchable expectations of the elderly, Thief the Younger has been released to hilariously uneven industry reviews and community impressions.  There’s a good chance that without the marquee nameplate and the years of cloudy recollections this game would have been received to general acclaim, but there’s no fair shake for anyone who thinks they’re deft enough to follow in Garrett’s nearly silent footsteps.

Perhaps, though, in a year or two, Thief could conjure the embarrassing levels of praise currently being hurled toward Blizzard for making their game what it should have been at launch.  Diablo 3 has, with the surprise release of a not-objectively-horrifying loot system upgrade, banished a large part of the angry fog that’s clung to the game and subdued its legacy.  I’m not usually a fan of the idea that the customer is always right, but as one such customer who’s finally gotten his way, I’ll gladly cling to it in this case.



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We’re getting closer and closer to when ArJay will be heading off to Atlanta for the Final Round competition and we’ll talk with him more about that during tomorrow night’s episode.

Also tomorrow, James & Matt will go over their first impressions with Thief. They both come from the background of the original games and will likely base their thoughts in the differences of those experiences. Or not. Speaking of, have you played Thief, or anything else for that matter? Why not give us a call and tell us your experiences and thoughts?

Regardless, we’d love to hear from you! As always, the phone lines are open for this episode and you can bring whatever you like to the table for discussion. Our number is 334-272-9228.

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.


Don’t call us bots at the following link.

Four days of wall-running, jump-jets, ejector seats and the roaring atmospheric entry of the Titanfall beta haven’t done a damn thing to help us decide what we actually think of Respawn’s imminent multiplayer shoot-bang.  A huge number of people seem to have fallen head-over-heels for this thing, but we’re still absolutely certain that we’ve missed some important element that’s only been experienced by other people.  It’s a good game, no doubt, but we’re more than a little sad to be left off the hype train.  Maybe all of this excitement will suddenly make sense if I give EA some money?

That is, of course, if I have any left after giving it all to Blizzard, who seem dedicated to offering new and controversial paid options in World of Warcraft, so long as those options don’t involve giving us new content.  Their newest addition involves paying what many consider irrational sums of money to skip the only content that matters; hand over sixty dollars and go straight to level 90.  It’s hard to say if this is truly the pay-to-win scenario that we’re all afraid of, but it’s clear this is Blizzard’s favorite sort of feature creep, and buying levels may one day seem quaint and simple compared to what they have planned.


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From two hosts last week to E V E R Y O N E this week!

Tomorrow night it’ll be James, ArJay, Matt, Dennis, and myself in the studio broadcasting live and we hope you’ll be there with us. Sure, you can play Pokemon through Twitch, but you’ve been able to control our show that way for a good while now – why not give it a try tomorrow night. Or, better yet, just call in and talk about whatever you’d like from the world of gaming – we take requests as well.

Not that we’ll have little to talk about. With so many people back in the studio we’ve a lot to cover with where they’ve been and, more importantly, what they’ve been playing. Along with their thoughts on the recent news from the week. Plenty to be said on Titanfall, Irrational Games, and a load of other news items. Not to mention whatever you might bring to the table in the chat room during the show or by way of the phone lines. It’s all up to you!

As always, the phone lines are open. Our number is 334-272-9228.

We hope to see (and hear from) you LIVE tomorrow night!

Remember, all the links you need to listen or watch the show live can be found just over to the left there.


We’re piloting our mechs all over the place at the following link.

Right, so mechs and titans. You could easily say most of the show was focused on big giant metal destruction, and it was, except for the 30 minutes or so we spent talking to Ben Ruiz from Team Colorblind. Their game, Aztez, involves no mechs or metal at all. But it does involve quite a lot of blood. If you’re curious to what the game is, find some videos, but then come back and listen to our interview to understand exactly what you’re watching and how it came to be.

As I said, the rest of the show is focused on mechs, from the Titanfall beta to our second guest of the night, Jason Hughes, from Adhesive Games talking to us about their game, Hawken – now available on Steam.

We really enjoy talking to developers, especially from places like Team Colorblind and Adhesive. You can hear in these interviews the passion they have for what they’ve created and what it means to them for you to play their games. We’ve heard it before from other small (and large) developers. It’s a privilege to speak with them and our hope is to only have more conversations with people like them. Having said that, if you know of a developer or someone working on a game you’d like for us to have on the show, let us know.


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