Well, as is every year, we’ve reached the point where EVERYONE wants to show their games.
And it’s too damn much!
Seriously, spread the love here. Not everything has to be done in the first weekend of June. Also, why does everyone think it should? You are not doing any devs or publishers any favors by doing this. The big guns just drown you out. And I’m writing this right now before we get to Microsoft and the PC Gaming Show.
Hundreds of games revealed, announced, updated…and they’re just thrown into the maw. You could spread all of this out over the summer with nearly something almost every week for gamers.
But they wanna cram it into the span of about a week. Do yourself a favor and take some time to watch the different gaming showcases over a longer span of time. You’ll find more games you’re interested in and you’ll have the time to digest them, to think about them, and get a better indication of what all is out there.
This whole episode is a recap of Sony and Summer Games Fest and we barely get through all of it. And that’s just TWO shows. There’s been like…5 or 8 of them already with more to come. And I hate to complain about too many games, right? But that’s not it. I love all the games. I’m complaining because there is no time to come up for air or for any of them to get time in front of your eyes before the next shiny thing comes floating by.
Oh well, still a chance to get a Splinter Cell popping up at some point. Ubisoft, it’s been 4,675 days since a new Splinter Cell game (non-animated series or guest spot in another game franchise, remake, BBC radio drama, or VR exclusive) was released.
Also, there’s been 3,300 job losses in the gaming industry since January 1, 2026.
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